name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 55 1571 0 0 0 0 0 0 0 0.034 0.966 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 49 0 0 0 0 0 0 0 0.258 0.742 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 195 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1298 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 4064 44712 9 0 2 0 0 0 0 0.083 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 33 302 0 0 0 0 0 0 0 0.099 0.901 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 479 4444 1 0 0 0 0 0 0 0.097 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 3243 35314 0 0 0 0 0 0 0 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 95 1204 0 0 2 0 0 0 0 0.073 0.925 0.000 0.000 0.002 0.000 0.000 0.000 0.000
12 boundary = administrative 1971 22125 0 0 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 165 1888 8 0 0 0 0 0 0 0.080 0.916 0.004 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1916 20553 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 393 2662 4 0 87 0 0 0 0 0.125 0.846 0.001 0.000 0.028 0.000 0.000 0.000 0.000
16 place = allotments 269 1562 1 0 4 0 0 0 0 0.147 0.851 0.001 0.000 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 362 2356 4 0 83 0 0 0 0 0.129 0.840 0.001 0.000 0.030 0.000 0.000 0.000 0.000
18 allotments = * 4 197 0 0 0 0 0 0 0 0.020 0.980 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1229 10748 3 0 48 0 0 0 0 0.102 0.894 0.000 0.000 0.004 0.000 0.000 0.000 0.000
20 place = locality 1228 10684 3 0 48 0 0 0 0 0.103 0.893 0.000 0.000 0.004 0.000 0.000 0.000 0.000
21 abandoned:place = * 259 2779 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 621 6456 87 0 34 10 0 0 5 0.086 0.895 0.012 0.000 0.005 0.001 0.000 0.000 0.001
23 landuse = cemetery 10 1275 30 0 0 0 0 0 0 0.008 0.970 0.023 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 8 172 2 0 0 2 0 0 0 0.043 0.935 0.011 0.000 0.000 0.011 0.000 0.000 0.000
25 landuse = construction 3 143 0 0 3 4 0 0 0 0.020 0.935 0.000 0.000 0.020 0.026 0.000 0.000 0.000
26 landuse = farmland 10 47 2 0 0 0 0 0 0 0.169 0.797 0.034 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 190 343 1 0 1 0 0 0 1 0.354 0.640 0.002 0.000 0.002 0.000 0.000 0.000 0.002
28 landuse = residential 85 735 11 0 9 0 0 0 1 0.101 0.874 0.013 0.000 0.011 0.000 0.000 0.000 0.001
29 landuse = retail 6 226 1 0 0 1 0 0 0 0.026 0.966 0.004 0.000 0.000 0.004 0.000 0.000 0.000
30 leisure = park 43 506 18 0 5 0 0 0 0 0.075 0.885 0.031 0.000 0.009 0.000 0.000 0.000 0.000
31 leisure = garden 4 59 0 0 0 0 0 0 0 0.063 0.937 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 14 267 2 0 8 0 0 0 1 0.048 0.914 0.007 0.000 0.027 0.000 0.000 0.000 0.003
33 place = * 179 1978 12 0 4 0 0 0 0 0.082 0.910 0.006 0.000 0.002 0.000 0.000 0.000 0.000
34 residential = * 68 601 9 0 6 0 0 0 0 0.099 0.879 0.013 0.000 0.009 0.000 0.000 0.000 0.000
35 landuse = * 87 998 10 0 5 3 0 0 2 0.079 0.903 0.009 0.000 0.005 0.003 0.000 0.000 0.002
36 # natural 296 2458 79 0 54 7 0 2 3 0.102 0.848 0.027 0.000 0.019 0.002 0.000 0.001 0.001
37 place = island 1 8 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 3 87 0 0 4 2 0 0 0 0.031 0.906 0.000 0.000 0.042 0.021 0.000 0.000 0.000
39 landuse = forest 37 299 12 0 0 2 0 0 0 0.106 0.854 0.034 0.000 0.000 0.006 0.000 0.000 0.000
40 leisure = nature_reserve 2 142 2 0 2 1 0 1 0 0.013 0.947 0.013 0.000 0.013 0.007 0.000 0.007 0.000
41 boundary = * 62 764 4 0 3 0 0 1 2 0.074 0.914 0.005 0.000 0.004 0.000 0.000 0.001 0.002
42 natural = * 192 1306 63 0 46 3 0 0 1 0.119 0.811 0.039 0.000 0.029 0.002 0.000 0.000 0.001
43 ele = * 52 253 1 0 8 1 0 0 0 0.165 0.803 0.003 0.000 0.025 0.003 0.000 0.000 0.000
44 # water 4501 19818 45 0 125 128 0 0 6 0.183 0.805 0.002 0.000 0.005 0.005 0.000 0.000 0.000
45 waterway = drain 74 406 6 0 9 0 0 0 0 0.149 0.820 0.012 0.000 0.018 0.000 0.000 0.000 0.000
46 waterway = ditch 77 554 30 0 0 0 0 0 0 0.116 0.838 0.045 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 1415 5098 1 0 53 12 0 0 0 0.215 0.775 0.000 0.000 0.008 0.002 0.000 0.000 0.000
48 waterway = river 2794 9324 1 0 3 87 0 0 0 0.229 0.764 0.000 0.000 0.000 0.007 0.000 0.000 0.000
49 waterway = canal 28 820 0 0 5 6 0 0 0 0.033 0.955 0.000 0.000 0.006 0.007 0.000 0.000 0.000
50 type = waterway 438 1594 0 0 3 59 0 0 0 0.209 0.761 0.000 0.000 0.001 0.028 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 natural = water 49 2981 2 0 36 22 0 0 0 0.016 0.965 0.001 0.000 0.012 0.007 0.000 0.000 0.000
53 natural = spring 56 530 5 0 15 0 0 0 0 0.092 0.875 0.008 0.000 0.025 0.000 0.000 0.000 0.000
54 tunnel = * 1214 4959 18 0 24 1 0 0 4 0.195 0.797 0.003 0.000 0.004 0.000 0.000 0.000 0.001
55 waterway = * 5 33 0 0 1 0 0 0 0 0.128 0.846 0.000 0.000 0.026 0.000 0.000 0.000 0.000
56 water = * 36 2889 2 0 33 22 0 0 0 0.012 0.969 0.001 0.000 0.011 0.007 0.000 0.000 0.000
57 # highway 167 99297 19 0 38 28 0 0 73 0.002 0.997 0.000 0.000 0.000 0.000 0.000 0.000 0.001
58 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 29 1271 0 0 0 6 0 0 18 0.022 0.960 0.000 0.000 0.000 0.005 0.000 0.000 0.014
60 highway = primary 3 7888 1 0 0 12 0 0 19 0.000 0.996 0.000 0.000 0.000 0.002 0.000 0.000 0.002
61 highway = secondary 0 7547 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 4 11270 4 0 5 0 0 0 6 0.000 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.001
63 highway = unclassified 12 3199 0 0 0 9 0 0 0 0.004 0.993 0.000 0.000 0.000 0.003 0.000 0.000 0.000
64 highway = residential 5 58556 4 0 20 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 3404 4 0 1 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 4 674 0 0 0 0 0 0 0 0.006 0.994 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 3243 3 0 0 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 34 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 33 1926 0 0 11 0 0 0 30 0.017 0.963 0.000 0.000 0.005 0.000 0.000 0.000 0.015
70 bridge = * 20 1330 3 0 2 3 0 0 0 0.015 0.979 0.002 0.000 0.001 0.002 0.000 0.000 0.000
71 # public_transport 2693 38444 231 79 7 16 3 0 468 0.064 0.917 0.006 0.002 0.000 0.000 0.000 0.000 0.011
72 highway = bus_stop 1642 16196 129 0 0 0 0 0 0 0.091 0.901 0.007 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route 1 100 6 0 0 0 0 0 0 0.009 0.935 0.056 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 3 55 0 79 7 0 3 0 464 0.005 0.090 0.000 0.129 0.011 0.000 0.005 0.000 0.759
75 type = disused:route 0 15 0 0 0 6 0 0 0 0.000 0.714 0.000 0.000 0.000 0.286 0.000 0.000 0.000
76 type = public_transport 25 854 2 0 0 0 0 0 0 0.028 0.969 0.002 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 16 216 1 0 0 0 0 0 0 0.069 0.927 0.004 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 2 25 0 0 0 0 0 0 0 0.074 0.926 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 2161 23798 180 0 0 0 0 0 0 0.083 0.910 0.007 0.000 0.000 0.000 0.000 0.000 0.000
80 route = * 56 9819 10 0 0 9 0 0 3 0.006 0.992 0.001 0.000 0.000 0.001 0.000 0.000 0.000
81 route_master = * 3 61 0 79 7 0 3 0 466 0.005 0.099 0.000 0.128 0.011 0.000 0.005 0.000 0.753
82 railway = * 190 2675 12 0 0 1 0 0 0 0.066 0.929 0.004 0.000 0.000 0.000 0.000 0.000 0.000
83 aeroway = * 31 143 0 0 0 0 0 0 0 0.178 0.822 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # industrial 587 5773 40 1 47 2 1 0 62 0.090 0.886 0.006 0.000 0.007 0.000 0.000 0.000 0.010
85 landuse = industrial 320 4216 21 0 3 2 0 0 1 0.070 0.924 0.005 0.000 0.001 0.000 0.000 0.000 0.000
86 building = industrial 210 1355 14 0 36 0 0 0 61 0.125 0.808 0.008 0.000 0.021 0.000 0.000 0.000 0.036
87 building = warehouse 55 179 5 1 8 0 1 0 0 0.221 0.719 0.020 0.004 0.032 0.000 0.004 0.000 0.000
88 industrial = * 31 474 3 0 1 0 0 0 0 0.061 0.931 0.006 0.000 0.002 0.000 0.000 0.000 0.000
89 # infrastructure 3038 8172 108 879 37 6 0 0 112 0.246 0.662 0.009 0.071 0.003 0.000 0.000 0.000 0.009
90 amenity = fuel 209 62 0 867 0 0 0 0 2 0.183 0.054 0.000 0.761 0.000 0.000 0.000 0.000 0.002
91 building = service 1221 440 22 0 1 0 0 0 13 0.720 0.259 0.013 0.000 0.001 0.000 0.000 0.000 0.008
92 barrier = * 341 4128 35 0 5 1 0 0 1 0.076 0.915 0.008 0.000 0.001 0.000 0.000 0.000 0.000
93 power = * 2127 2917 52 8 5 5 0 0 1 0.416 0.570 0.010 0.002 0.001 0.001 0.000 0.000 0.000
94 substation = * 1425 1212 8 0 0 0 0 0 0 0.539 0.458 0.003 0.000 0.000 0.000 0.000 0.000 0.000
95 pipeline = * 59 79 0 0 1 0 0 0 0 0.424 0.568 0.000 0.000 0.007 0.000 0.000 0.000 0.000
96 man_made = * 126 1615 9 4 26 0 0 0 99 0.067 0.859 0.005 0.002 0.014 0.000 0.000 0.000 0.053
97 embankment = * 2 208 0 0 0 0 0 0 0 0.010 0.990 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 # religion 54 3812 93 0 0 0 0 0 0 0.014 0.963 0.023 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = place_of_worship 48 2646 51 0 0 0 0 0 0 0.017 0.964 0.019 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = monastery 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 1429 20 0 0 0 0 0 0 0.000 0.986 0.014 0.000 0.000 0.000 0.000 0.000 0.000
102 building = cathedral 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 22 258 3 0 0 0 0 0 0 0.078 0.912 0.011 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 52 3662 83 0 0 0 0 0 0 0.014 0.964 0.022 0.000 0.000 0.000 0.000 0.000 0.000
105 # education 464 5881 94 0 12 1 1 0 4 0.072 0.911 0.015 0.000 0.002 0.000 0.000 0.000 0.001
106 landuse = education 4 802 1 0 0 0 0 0 0 0.005 0.994 0.001 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = university 2 193 4 0 0 0 0 0 0 0.010 0.970 0.020 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = college 2 312 16 0 0 0 0 0 0 0.006 0.945 0.048 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = school 341 1639 28 0 1 0 0 0 0 0.170 0.816 0.014 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = kindergarten 28 1857 6 0 0 1 0 0 0 0.015 0.982 0.003 0.000 0.000 0.001 0.000 0.000 0.000
111 building = university 15 144 7 0 0 0 0 0 0 0.090 0.867 0.042 0.000 0.000 0.000 0.000 0.000 0.000
112 building = college 4 105 8 0 0 0 0 0 0 0.034 0.897 0.068 0.000 0.000 0.000 0.000 0.000 0.000
113 building = school 77 611 7 0 0 0 1 0 0 0.111 0.878 0.010 0.000 0.000 0.000 0.001 0.000 0.000
114 building = kindergarten 0 443 2 0 0 0 0 0 0 0.000 0.996 0.004 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 617 15 0 5 0 0 0 0 0.000 0.969 0.024 0.000 0.008 0.000 0.000 0.000 0.000
116 office = educational_institution 1 36 1 0 6 0 0 0 4 0.021 0.750 0.021 0.000 0.125 0.000 0.000 0.000 0.083
117 # healthcare 1179 198 46 4813 496 10 1 0 42 0.174 0.029 0.007 0.709 0.073 0.001 0.000 0.000 0.006
118 amenity = hospital 32 65 8 554 0 0 0 0 0 0.049 0.099 0.012 0.841 0.000 0.000 0.000 0.000 0.000
119 amenity = pharmacy 99 58 11 2333 25 7 1 0 38 0.038 0.023 0.004 0.907 0.010 0.003 0.000 0.000 0.015
120 amenity = clinic 83 23 19 643 0 3 0 0 0 0.108 0.030 0.025 0.834 0.000 0.004 0.000 0.000 0.000
121 amenity = doctors 74 6 0 690 161 0 0 0 0 0.079 0.006 0.000 0.741 0.173 0.000 0.000 0.000 0.000
122 amenity = dentist 2 7 1 130 243 0 0 0 0 0.005 0.018 0.003 0.339 0.634 0.000 0.000 0.000 0.000
123 building = hospital 23 7 6 376 0 0 0 0 0 0.056 0.017 0.015 0.913 0.000 0.000 0.000 0.000 0.000
124 building = clinic 0 2 2 31 0 0 0 0 0 0.000 0.057 0.057 0.886 0.000 0.000 0.000 0.000 0.000
125 emergency = * 866 54 4 248 0 0 0 0 0 0.739 0.046 0.003 0.212 0.000 0.000 0.000 0.000 0.000
126 healthcare = * 149 106 20 2523 270 1 1 0 11 0.048 0.034 0.006 0.819 0.088 0.000 0.000 0.000 0.004
127 # government 284 690 50 3701 1079 1 0 2 12 0.049 0.119 0.009 0.636 0.185 0.000 0.000 0.000 0.002
128 amenity = post_office 26 227 10 932 0 0 0 0 1 0.022 0.190 0.008 0.779 0.000 0.000 0.000 0.000 0.001
129 amenity = police 6 10 10 685 0 0 0 0 1 0.008 0.014 0.014 0.962 0.000 0.000 0.000 0.000 0.001
130 amenity = library 4 16 5 370 109 0 0 0 0 0.008 0.032 0.010 0.734 0.216 0.000 0.000 0.000 0.000
131 amenity = theatre 6 9 3 59 0 0 0 0 0 0.078 0.117 0.039 0.766 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 17 8 2 115 0 0 0 0 0 0.120 0.056 0.014 0.810 0.000 0.000 0.000 0.000 0.000
133 office = government 108 46 13 782 961 1 0 0 10 0.056 0.024 0.007 0.407 0.500 0.001 0.000 0.000 0.005
134 office = diplomatic 0 5 0 66 0 0 0 0 0 0.000 0.070 0.000 0.930 0.000 0.000 0.000 0.000 0.000
135 building = public 32 27 4 296 1 0 0 0 0 0.089 0.075 0.011 0.822 0.003 0.000 0.000 0.000 0.000
136 landuse = military 39 329 1 3 0 0 0 0 0 0.105 0.884 0.003 0.008 0.000 0.000 0.000 0.000 0.000
137 government = * 54 26 6 439 249 0 0 0 0 0.070 0.034 0.008 0.567 0.322 0.000 0.000 0.000 0.000
138 military = * 61 124 2 446 2 0 0 2 0 0.096 0.195 0.003 0.700 0.003 0.000 0.000 0.003 0.000
139 embassy = * 0 5 0 46 0 0 0 0 0 0.000 0.098 0.000 0.902 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 5 0 66 0 0 0 0 0 0.000 0.070 0.000 0.930 0.000 0.000 0.000 0.000 0.000
141 # bank 2166 32 5 1364 1 0 0 0 1 0.607 0.009 0.001 0.382 0.000 0.000 0.000 0.000 0.000
142 amenity = atm 924 15 2 580 0 0 0 0 0 0.607 0.010 0.001 0.381 0.000 0.000 0.000 0.000 0.000
143 amenity = bank 1242 17 3 784 1 0 0 0 1 0.606 0.008 0.001 0.383 0.000 0.000 0.000 0.000 0.000
144 # tourism 739 2856 428 9547 2535 47 0 39 41 0.046 0.176 0.026 0.588 0.156 0.003 0.000 0.002 0.003
145 building = bunker 19 45 1 155 0 0 0 0 0 0.086 0.205 0.005 0.705 0.000 0.000 0.000 0.000 0.000
146 building = ruins 16 26 1 101 0 0 0 0 1 0.110 0.179 0.007 0.697 0.000 0.000 0.000 0.000 0.007
147 tourism = * 450 2407 235 4660 2503 45 0 37 38 0.043 0.232 0.023 0.449 0.241 0.004 0.000 0.004 0.004
148 historic = * 295 586 203 5298 35 2 0 2 2 0.046 0.091 0.032 0.825 0.005 0.000 0.000 0.000 0.000
149 memorial = * 87 134 58 2311 20 0 0 0 2 0.033 0.051 0.022 0.885 0.008 0.000 0.000 0.000 0.001
150 ruins = * 17 50 1 214 2 0 0 0 1 0.060 0.175 0.004 0.751 0.007 0.000 0.000 0.000 0.004
151 information = * 21 680 28 349 0 0 0 0 0 0.019 0.631 0.026 0.324 0.000 0.000 0.000 0.000 0.000
152 attraction = * 31 33 7 108 0 0 0 0 0 0.173 0.184 0.039 0.603 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 95 57 55 735 10 4 0 0 5 0.099 0.059 0.057 0.765 0.010 0.004 0.000 0.000 0.005
154 # sport 156 538 21 1408 492 5 0 0 25 0.059 0.203 0.008 0.532 0.186 0.002 0.000 0.000 0.009
155 amenity = sanatorium 2 33 0 62 3 0 0 0 0 0.020 0.330 0.000 0.620 0.030 0.000 0.000 0.000 0.000
156 leisure = * 144 502 21 1340 491 4 0 0 25 0.057 0.199 0.008 0.530 0.194 0.002 0.000 0.000 0.010
157 sport = * 60 116 10 606 0 2 0 0 0 0.076 0.146 0.013 0.763 0.000 0.003 0.000 0.000 0.000
158 resort = * 6 81 0 72 0 0 0 0 0 0.038 0.509 0.000 0.453 0.000 0.000 0.000 0.000 0.000
159 # office 470 117 21 1469 2934 22 7 53 218 0.088 0.022 0.004 0.277 0.552 0.004 0.001 0.010 0.041
160 office = * 470 117 21 1469 2934 22 7 53 218 0.088 0.022 0.004 0.277 0.552 0.004 0.001 0.010 0.041
161 # amenity 3674 1560 218 15965 4236 907 893 337 13363 0.089 0.038 0.005 0.388 0.103 0.022 0.022 0.008 0.325
162 amenity = cafe 170 47 25 899 319 37 88 40 885 0.068 0.019 0.010 0.358 0.127 0.015 0.035 0.016 0.353
163 amenity = fast_food 49 8 12 347 76 13 32 7 266 0.060 0.010 0.015 0.428 0.094 0.016 0.040 0.009 0.328
164 amenity = community_centre 267 19 2 197 56 2 21 7 202 0.345 0.025 0.003 0.255 0.072 0.003 0.027 0.009 0.261
165 amenity = restaurant 47 28 6 215 63 6 25 13 209 0.077 0.046 0.010 0.351 0.103 0.010 0.041 0.021 0.342
166 amenity = bar 39 10 2 110 77 6 22 6 208 0.081 0.021 0.004 0.229 0.160 0.013 0.046 0.013 0.433
167 shop = convenience 925 198 47 3786 548 466 90 48 1475 0.122 0.026 0.006 0.499 0.072 0.061 0.012 0.006 0.195
168 shop = clothes 64 104 5 307 148 10 16 15 478 0.056 0.091 0.004 0.268 0.129 0.009 0.014 0.013 0.417
169 shop = car_repair 14 19 2 256 126 14 26 23 694 0.012 0.016 0.002 0.218 0.107 0.012 0.022 0.020 0.591
170 shop = hairdresser 38 16 7 362 177 6 28 3 471 0.034 0.014 0.006 0.327 0.160 0.005 0.025 0.003 0.425
171 shop = chemist 2 0 1 1330 12 1 9 1 45 0.001 0.000 0.001 0.949 0.009 0.001 0.006 0.001 0.032
172 shop = supermarket 307 31 4 447 60 151 5 3 155 0.264 0.027 0.003 0.384 0.052 0.130 0.004 0.003 0.133
173 shop = car_parts 1 83 2 321 142 6 15 7 374 0.001 0.087 0.002 0.338 0.149 0.006 0.016 0.007 0.393
174 shop = furniture 22 11 2 274 94 28 14 12 323 0.028 0.014 0.003 0.351 0.121 0.036 0.018 0.015 0.414
175 shop = hardware 25 21 5 244 118 8 17 8 294 0.034 0.028 0.007 0.330 0.159 0.011 0.023 0.011 0.397
176 shop = kiosk 35 34 3 184 20 7 14 0 102 0.088 0.085 0.008 0.461 0.050 0.018 0.035 0.000 0.256
177 shop = doityourself 31 25 3 218 100 4 11 8 354 0.041 0.033 0.004 0.289 0.133 0.005 0.015 0.011 0.469
178 shop = pet 8 6 2 126 61 2 9 5 275 0.016 0.012 0.004 0.255 0.123 0.004 0.018 0.010 0.557
179 shop = florist 19 5 2 226 57 4 14 7 202 0.035 0.009 0.004 0.422 0.106 0.007 0.026 0.013 0.377
180 shop = beauty 14 2 2 65 88 2 18 11 295 0.028 0.004 0.004 0.131 0.177 0.004 0.036 0.022 0.594
181 shop = mobile_phone 227 8 0 112 74 2 1 1 135 0.405 0.014 0.000 0.200 0.132 0.004 0.002 0.002 0.241
182 shop = shoes 22 6 0 82 22 2 5 2 115 0.086 0.023 0.000 0.320 0.086 0.008 0.020 0.008 0.449
183 shop = newsagent 164 56 2 252 1 22 0 1 45 0.302 0.103 0.004 0.464 0.002 0.041 0.000 0.002 0.083
184 shop = electronics 122 5 1 75 62 1 11 12 179 0.261 0.011 0.002 0.160 0.132 0.002 0.024 0.026 0.382
185 shop = alcohol 7 6 1 267 75 5 10 2 135 0.014 0.012 0.002 0.526 0.148 0.010 0.020 0.004 0.266
186 shop = jewelry 58 4 1 192 27 0 9 0 52 0.169 0.012 0.003 0.560 0.079 0.000 0.026 0.000 0.152
187 shop = mall 23 9 2 146 36 13 17 2 142 0.059 0.023 0.005 0.374 0.092 0.033 0.044 0.005 0.364
188 shop = butcher 25 15 4 121 61 6 20 5 159 0.060 0.036 0.010 0.291 0.147 0.014 0.048 0.012 0.382
189 shop = cosmetics 4 3 0 85 48 6 12 9 115 0.014 0.011 0.000 0.301 0.170 0.021 0.043 0.032 0.408
190 craft = shoemaker 1 2 0 153 18 5 3 0 48 0.004 0.009 0.000 0.665 0.078 0.022 0.013 0.000 0.209
191 amenity = * 417 595 30 2198 624 34 123 36 1956 0.069 0.099 0.005 0.366 0.104 0.006 0.020 0.006 0.325
192 shop = * 537 187 44 2405 849 42 209 44 3015 0.073 0.026 0.006 0.328 0.116 0.006 0.029 0.006 0.411
193 clothes = * 6 16 1 93 19 2 5 2 87 0.026 0.069 0.004 0.403 0.082 0.009 0.022 0.009 0.377
194 # building 3276 2045 203 8824 3095 311 324 69 7357 0.128 0.080 0.008 0.346 0.121 0.012 0.013 0.003 0.288
195 building = yes 2523 1784 143 6799 2636 172 238 50 5493 0.127 0.090 0.007 0.343 0.133 0.009 0.012 0.003 0.277
196 building = retail 338 49 21 822 175 122 46 12 457 0.166 0.024 0.010 0.403 0.086 0.060 0.023 0.006 0.224
197 building = commercial 33 16 3 161 94 10 12 1 281 0.054 0.026 0.005 0.264 0.154 0.016 0.020 0.002 0.460
198 building = office 7 4 2 107 80 0 5 1 101 0.023 0.013 0.007 0.349 0.261 0.000 0.016 0.003 0.329
199 building = house 85 15 4 79 23 0 0 2 257 0.183 0.032 0.009 0.170 0.049 0.000 0.000 0.004 0.553
200 building = apartments 24 3 7 99 10 0 4 0 117 0.091 0.011 0.027 0.375 0.038 0.000 0.015 0.000 0.443
201 building = residential 23 3 4 33 9 0 0 0 254 0.071 0.009 0.012 0.101 0.028 0.000 0.000 0.000 0.779
202 building = construction 92 9 1 83 1 1 0 0 1 0.489 0.048 0.005 0.441 0.005 0.005 0.000 0.000 0.005
203 building = kiosk 14 24 2 95 2 2 0 0 24 0.086 0.147 0.012 0.583 0.012 0.012 0.000 0.000 0.147
204 building = * 137 138 16 546 65 4 19 3 372 0.105 0.106 0.012 0.420 0.050 0.003 0.015 0.002 0.286
205 # other 67 51 10 366 109 9 18 3 621 0.053 0.041 0.008 0.292 0.087 0.007 0.014 0.002 0.495
206 # TOTAL 27404 245344 1590 40822 12980 1216 1059 449 20357 0.078 0.699 0.005 0.116 0.037 0.003 0.003 0.001 0.058

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1626 1626 1626 1.000 1.000 1408 1408 1403 1.000 0.996
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 66 66 66 1.000 1.000 31 31 31 1.000 1.000
3 admin_level = 6 214 214 214 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1316 1316 1316 1.000 1.000 1205 1205 1201 1.000 0.997
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 # place 48787 48785 48778 1.000 1.000 16960 16958 16782 1.000 0.990
7 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
8 place = town 335 335 335 1.000 1.000 168 168 168 1.000 1.000
9 place = village 4924 4924 4923 1.000 1.000 2183 2183 2170 1.000 0.994
10 place = hamlet 38557 38557 38557 1.000 1.000 13618 13618 13480 1.000 0.990
11 place = isolated_dwelling 1301 1299 1301 0.998 1.000 655 653 653 0.997 0.997
12 boundary = administrative 24096 24096 24096 1.000 1.000 16857 16857 16700 1.000 0.991
13 traffic_sign = city_limit 2061 2061 2053 1.000 0.996 933 933 927 1.000 0.994
14 admin_level = * 22469 22469 22469 1.000 1.000 15525 15525 15373 1.000 0.990
15 # allotments 3146 3059 3142 0.972 0.999 2150 2071 2179 0.963 1.013
16 place = allotments 1836 1832 1835 0.998 0.999 1294 1290 1326 0.997 1.025
17 landuse = allotments 2805 2722 2801 0.970 0.999 1938 1863 1970 0.961 1.017
18 allotments = * 201 201 201 1.000 1.000 188 188 188 1.000 1.000
19 # locality 12028 11980 12025 0.996 1.000 8367 8320 8446 0.994 1.009
20 place = locality 11963 11915 11960 0.996 1.000 8326 8279 8409 0.994 1.010
21 abandoned:place = * 3038 3038 3038 1.000 1.000 2214 2214 2207 1.000 0.997
22 # suburb 7213 7174 7121 0.995 0.987 4779 4742 4708 0.992 0.985
23 landuse = cemetery 1315 1315 1285 1.000 0.977 446 446 434 1.000 0.973
24 landuse = commercial 184 184 182 1.000 0.989 172 172 170 1.000 0.988
25 landuse = construction 153 150 153 0.980 1.000 147 144 148 0.980 1.007
26 landuse = farmland 59 59 57 1.000 0.966 53 53 51 1.000 0.962
27 landuse = farmyard 536 534 534 0.996 0.996 340 339 337 0.997 0.991
28 landuse = residential 841 831 829 0.988 0.986 776 766 764 0.987 0.985
29 landuse = retail 234 234 233 1.000 0.996 150 149 149 0.993 0.993
30 leisure = park 572 567 554 0.991 0.969 453 448 438 0.989 0.967
31 leisure = garden 63 63 63 1.000 1.000 38 38 40 1.000 1.053
32 amenity = marketplace 292 283 289 0.969 0.990 164 156 161 0.951 0.982
33 place = * 2173 2169 2161 0.998 0.994 1539 1536 1505 0.998 0.978
34 residential = * 684 678 675 0.991 0.987 637 631 630 0.991 0.989
35 landuse = * 1105 1098 1093 0.994 0.989 950 943 948 0.993 0.998
36 # natural 2899 2840 2817 0.980 0.972 2493 2437 2437 0.978 0.978
37 place = island 9 9 9 1.000 1.000 9 9 9 1.000 1.000
38 place = islet 96 92 96 0.958 1.000 81 78 79 0.963 0.975
39 landuse = forest 350 350 338 1.000 0.966 327 326 318 0.997 0.972
40 leisure = nature_reserve 150 147 148 0.980 0.987 149 146 147 0.980 0.987
41 boundary = * 836 830 830 0.993 0.993 804 797 796 0.991 0.990
42 natural = * 1611 1564 1547 0.971 0.960 1308 1265 1270 0.967 0.971
43 ele = * 315 307 314 0.975 0.997 290 282 288 0.972 0.993
44 # water 24623 24492 24572 0.995 0.998 5482 5332 5385 0.973 0.982
45 waterway = drain 495 486 489 0.982 0.988 129 128 124 0.992 0.961
46 waterway = ditch 661 661 631 1.000 0.955 131 131 127 1.000 0.969
47 waterway = stream 6579 6526 6578 0.992 1.000 1149 1128 1133 0.982 0.986
48 waterway = river 12209 12206 12208 1.000 1.000 1727 1671 1669 0.968 0.966
49 waterway = canal 859 854 859 0.994 1.000 147 144 143 0.980 0.973
50 type = waterway 2094 2091 2094 0.999 1.000 1834 1825 1839 0.995 1.003
51 type = watershed 2 0 0 0.000 0.000 2 0 0 0.000 0.000
52 natural = water 3090 3054 3088 0.988 0.999 2494 2453 2495 0.984 1.000
53 natural = spring 606 591 601 0.975 0.992 537 522 535 0.972 0.996
54 tunnel = * 6220 6192 6198 0.995 0.996 1695 1681 1698 0.992 1.002
55 waterway = * 39 38 39 0.974 1.000 31 30 31 0.968 1.000
56 water = * 2982 2949 2980 0.989 0.999 2406 2367 2405 0.984 1.000
57 # highway 99622 99511 99530 0.999 0.999 11969 11928 12125 0.997 1.013
58 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
59 highway = trunk 1324 1306 1306 0.986 0.986 133 131 131 0.985 0.985
60 highway = primary 7923 7904 7903 0.998 0.997 534 529 528 0.991 0.989
61 highway = secondary 7547 7547 7547 1.000 1.000 745 745 747 1.000 1.003
62 highway = tertiary 11289 11278 11279 0.999 0.999 1691 1685 1695 0.996 1.002
63 highway = unclassified 3220 3220 3220 1.000 1.000 936 935 940 0.999 1.004
64 highway = residential 58585 58565 58581 1.000 1.000 9548 9529 9694 0.998 1.015
65 highway = service 3409 3408 3405 1.000 0.999 1624 1622 1629 0.999 1.003
66 highway = track 678 678 678 1.000 1.000 148 146 147 0.986 0.993
67 type = associatedStreet 3246 3246 3243 1.000 0.999 1974 1974 1985 1.000 1.006
68 type = street 34 34 34 1.000 1.000 33 33 33 1.000 1.000
69 highway = * 2000 1959 1970 0.980 0.985 997 990 992 0.993 0.995
70 bridge = * 1358 1356 1355 0.999 0.998 485 482 482 0.994 0.994
71 # public_transport 41941 41466 41239 0.989 0.983 19714 19273 19245 0.978 0.976
72 highway = bus_stop 17967 17967 17838 1.000 0.993 8058 8058 8030 1.000 0.997
73 type = route 107 107 101 1.000 0.944 102 102 98 1.000 0.961
74 type = route_master 611 140 144 0.229 0.236 562 134 139 0.238 0.247
75 type = disused:route 21 21 21 1.000 1.000 21 21 21 1.000 1.000
76 type = public_transport 881 881 879 1.000 0.998 508 508 502 1.000 0.988
77 building = train_station 233 233 232 1.000 0.996 214 214 214 1.000 1.000
78 building = transportation 27 27 27 1.000 1.000 27 27 26 1.000 0.963
79 public_transport = * 26139 26139 25959 1.000 0.993 7566 7566 7533 1.000 0.996
80 route = * 9897 9894 9884 1.000 0.999 9833 9831 9828 1.000 0.999
81 route_master = * 619 146 150 0.236 0.242 570 140 145 0.246 0.254
82 railway = * 2878 2878 2866 1.000 0.996 1304 1304 1302 1.000 0.998
83 aeroway = * 174 174 174 1.000 1.000 160 160 160 1.000 1.000
84 # industrial 6513 6404 6410 0.983 0.984 5119 5017 5079 0.980 0.992
85 landuse = industrial 4563 4559 4541 0.999 0.995 3876 3872 3894 0.999 1.005
86 building = industrial 1676 1579 1601 0.942 0.955 1250 1156 1186 0.925 0.949
87 building = warehouse 249 241 243 0.968 0.976 173 166 175 0.960 1.012
88 industrial = * 509 508 506 0.998 0.994 423 422 419 0.998 0.991
89 # infrastructure 12352 12203 12132 0.988 0.982 9038 8870 8972 0.981 0.993
90 amenity = fuel 1140 1138 1138 0.998 0.998 649 643 625 0.991 0.963
91 building = service 1697 1683 1662 0.992 0.979 1269 1255 1256 0.989 0.990
92 barrier = * 4511 4505 4475 0.999 0.992 3675 3668 3749 0.998 1.020
93 power = * 5115 5109 5062 0.999 0.990 4057 4050 4071 0.998 1.003
94 substation = * 2645 2645 2637 1.000 0.997 2451 2451 2449 1.000 0.999
95 pipeline = * 139 138 139 0.993 1.000 121 120 121 0.992 1.000
96 man_made = * 1879 1754 1771 0.933 0.943 1323 1195 1236 0.903 0.934
97 embankment = * 210 210 210 1.000 1.000 85 85 85 1.000 1.000
98 # religion 3959 3959 3866 1.000 0.977 2285 2285 2267 1.000 0.992
99 amenity = place_of_worship 2745 2745 2694 1.000 0.981 1830 1830 1839 1.000 1.005
100 amenity = monastery 24 24 24 1.000 1.000 23 23 23 1.000 1.000
101 building = church 1449 1449 1429 1.000 0.986 1050 1050 1075 1.000 1.024
102 building = cathedral 26 26 26 1.000 1.000 26 26 25 1.000 0.962
103 building = chapel 283 283 280 1.000 0.989 169 169 163 1.000 0.964
104 religion = * 3797 3797 3714 1.000 0.978 2181 2181 2176 1.000 0.998
105 # education 6457 6441 6358 0.998 0.985 4343 4327 4480 0.996 1.032
106 landuse = education 807 807 806 1.000 0.999 799 799 800 1.000 1.001
107 amenity = university 199 199 195 1.000 0.980 183 183 181 1.000 0.989
108 amenity = college 330 330 314 1.000 0.952 299 299 289 1.000 0.967
109 amenity = school 2009 2008 1981 1.000 0.986 1413 1412 1419 0.999 1.004
110 amenity = kindergarten 1892 1892 1886 1.000 0.997 1194 1194 1329 1.000 1.113
111 building = university 166 166 159 1.000 0.958 158 158 151 1.000 0.956
112 building = college 117 117 109 1.000 0.932 100 100 94 1.000 0.940
113 building = school 696 696 688 1.000 0.989 580 580 579 1.000 0.998
114 building = kindergarten 445 445 443 1.000 0.996 291 291 317 1.000 1.089
115 building = dormitory 637 632 622 0.992 0.976 465 460 455 0.989 0.978
116 office = educational_institution 48 38 43 0.792 0.896 47 37 42 0.787 0.894
117 # healthcare 6785 6247 6696 0.921 0.987 3214 2662 3106 0.828 0.966
118 amenity = hospital 659 659 651 1.000 0.988 519 504 495 0.971 0.954
119 amenity = pharmacy 2572 2509 2522 0.976 0.981 1349 1268 1305 0.940 0.967
120 amenity = clinic 771 771 752 1.000 0.975 472 459 449 0.972 0.951
121 amenity = doctors 931 770 931 0.827 1.000 264 106 262 0.402 0.992
122 amenity = dentist 383 140 382 0.366 0.997 297 65 293 0.219 0.987
123 building = hospital 412 412 406 1.000 0.985 301 295 293 0.980 0.973
124 building = clinic 35 35 33 1.000 0.943 33 31 31 0.939 0.939
125 emergency = * 1172 1172 1168 1.000 0.997 303 299 293 0.987 0.967
126 healthcare = * 3081 2800 3049 0.909 0.990 1573 1285 1533 0.817 0.975
127 # government 5819 4726 5757 0.812 0.989 3816 2743 3734 0.719 0.979
128 amenity = post_office 1196 1195 1185 0.999 0.991 241 230 233 0.954 0.967
129 amenity = police 712 711 701 0.999 0.985 519 507 505 0.977 0.973
130 amenity = library 504 395 499 0.784 0.990 350 249 341 0.711 0.974
131 amenity = theatre 77 77 74 1.000 0.961 61 59 56 0.967 0.918
132 amenity = cinema 142 142 140 1.000 0.986 86 83 82 0.965 0.953
133 office = government 1921 950 1898 0.495 0.988 1601 671 1580 0.419 0.987
134 office = diplomatic 71 71 71 1.000 1.000 70 69 69 0.986 0.986
135 building = public 360 359 356 0.997 0.989 296 296 292 1.000 0.986
136 landuse = military 372 372 371 1.000 0.997 327 327 326 1.000 0.997
137 government = * 774 525 768 0.678 0.992 616 365 609 0.593 0.989
138 military = * 637 633 635 0.994 0.997 460 450 452 0.978 0.983
139 embassy = * 51 51 51 1.000 1.000 51 50 50 0.980 0.980
140 diplomatic = * 71 71 71 1.000 1.000 70 69 69 0.986 0.986
141 # bank 3569 3567 3563 0.999 0.998 361 355 359 0.983 0.994
142 amenity = atm 1521 1521 1519 1.000 0.999 101 99 97 0.980 0.960
143 amenity = bank 2048 2046 2044 0.999 0.998 294 291 297 0.990 1.010
144 # tourism 16232 13617 15763 0.839 0.971 11655 9099 11082 0.781 0.951
145 building = bunker 220 220 219 1.000 0.995 157 154 152 0.981 0.968
146 building = ruins 145 144 143 0.993 0.986 117 115 112 0.983 0.957
147 tourism = * 10375 7797 10102 0.752 0.974 7552 5099 7229 0.675 0.957
148 historic = * 6423 6384 6218 0.994 0.968 4780 4654 4528 0.974 0.947
149 memorial = * 2612 2590 2552 0.992 0.977 2092 2049 2017 0.979 0.964
150 ruins = * 285 282 283 0.989 0.993 229 226 223 0.987 0.974
151 information = * 1078 1078 1050 1.000 0.974 375 373 350 0.995 0.933
152 attraction = * 179 179 172 1.000 0.961 158 149 146 0.943 0.924
153 artwork_type = * 961 946 901 0.984 0.938 817 790 750 0.967 0.918
154 # sport 2645 2128 2599 0.805 0.983 1933 1426 1829 0.738 0.946
155 amenity = sanatorium 100 97 100 0.970 1.000 96 89 94 0.927 0.979
156 leisure = * 2527 2011 2481 0.796 0.982 1846 1341 1745 0.726 0.945
157 sport = * 794 794 784 1.000 0.987 607 592 588 0.975 0.969
158 resort = * 159 159 159 1.000 1.000 153 149 149 0.974 0.974
159 # office 5311 2106 5065 0.397 0.954 3854 821 3619 0.213 0.939
160 office = * 5311 2106 5065 0.397 0.954 3854 821 3619 0.213 0.939
161 # amenity 41153 23217 26679 0.564 0.648 18867 5475 7332 0.290 0.389
162 amenity = cafe 2510 1266 1512 0.504 0.602 1747 631 828 0.361 0.474
163 amenity = fast_food 810 461 500 0.569 0.617 451 143 180 0.317 0.399
164 amenity = community_centre 773 508 548 0.657 0.709 364 138 171 0.379 0.470
165 amenity = restaurant 612 327 372 0.534 0.608 526 259 302 0.492 0.574
166 amenity = bar 480 189 248 0.394 0.517 430 157 209 0.365 0.486
167 shop = convenience 7583 5512 5971 0.727 0.787 2531 1050 1284 0.415 0.507
168 shop = clothes 1147 506 648 0.441 0.565 686 170 256 0.248 0.373
169 shop = car_repair 1174 331 452 0.282 0.385 929 120 227 0.129 0.244
170 shop = hairdresser 1108 457 602 0.412 0.543 741 197 294 0.266 0.397
171 shop = chemist 1401 1343 1346 0.959 0.961 83 45 45 0.542 0.542
172 shop = supermarket 1163 945 999 0.813 0.859 351 179 211 0.510 0.601
173 shop = car_parts 951 428 560 0.450 0.589 505 74 150 0.147 0.297
174 shop = furniture 780 351 441 0.450 0.565 411 88 134 0.214 0.326
175 shop = hardware 740 320 424 0.432 0.573 531 149 235 0.281 0.443
176 shop = kiosk 399 277 280 0.694 0.702 211 105 110 0.498 0.521
177 shop = doityourself 754 292 386 0.387 0.512 511 115 168 0.225 0.329
178 shop = pet 494 153 208 0.310 0.421 227 50 76 0.220 0.335
179 shop = florist 536 270 318 0.504 0.593 268 65 97 0.243 0.362
180 shop = beauty 497 103 182 0.207 0.366 446 96 159 0.215 0.357
181 shop = mobile_phone 560 350 424 0.625 0.757 116 23 40 0.198 0.345
182 shop = shoes 256 117 136 0.457 0.531 147 36 55 0.245 0.374
183 shop = newsagent 543 496 496 0.913 0.913 63 25 29 0.397 0.460
184 shop = electronics 468 215 277 0.459 0.592 299 69 124 0.231 0.415
185 shop = alcohol 508 296 362 0.583 0.713 194 52 73 0.268 0.376
186 shop = jewelry 343 264 281 0.770 0.819 84 28 36 0.333 0.429
187 shop = mall 390 210 229 0.538 0.587 319 150 165 0.470 0.517
188 shop = butcher 416 191 233 0.459 0.560 224 80 95 0.357 0.424
189 shop = cosmetics 282 110 155 0.390 0.550 154 53 73 0.344 0.474
190 craft = shoemaker 230 164 179 0.713 0.778 65 16 29 0.246 0.446
191 amenity = * 6013 3397 3904 0.565 0.649 4064 1814 2162 0.446 0.532
192 shop = * 7332 3424 4064 0.467 0.554 4116 1078 1511 0.262 0.367
193 clothes = * 231 123 138 0.532 0.597 144 45 56 0.312 0.389
194 # building 25504 14983 17620 0.587 0.691 14867 6620 8798 0.445 0.592
195 building = yes 19838 11659 13964 0.588 0.704 11809 5328 7246 0.451 0.614
196 building = retail 2042 1398 1518 0.685 0.743 1168 583 689 0.499 0.590
197 building = commercial 611 235 315 0.385 0.516 557 190 271 0.341 0.487
198 building = office 307 125 199 0.407 0.648 288 108 181 0.375 0.628
199 building = house 465 183 204 0.394 0.439 374 156 176 0.417 0.471
200 building = apartments 264 137 136 0.519 0.515 233 110 109 0.472 0.468
201 building = residential 326 63 68 0.193 0.209 222 54 60 0.243 0.270
202 building = construction 188 186 186 0.989 0.989 188 186 186 0.989 0.989
203 building = kiosk 163 137 137 0.840 0.840 55 26 27 0.473 0.491
204 building = * 1300 860 893 0.662 0.687 912 547 582 0.600 0.638
205 # other 1254 521 605 0.415 0.482 1077 390 466 0.362 0.433
206 # TOTAL 351221 317435 328215 0.904 0.934 122525 94849 103121 0.774 0.842

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 120693 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 119385 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25276 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 7448 114850 2 0 1 0 0 0 16 22 0.061 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 addr:place 2262 35862 0 0 1 0 0 0 1 52 0.059 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 141 876671 41 0 0 0 0 0 18 456 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 629 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 795 2224 1 1 0 0 0 0 0 553 0.222 0.622 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.155
8 to 751 2282 1 1 0 0 0 0 0 436 0.216 0.657 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.126
9 via 12 1836 0 0 0 0 0 0 0 56 0.006 0.964 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.029
10 destination 491 3770 0 0 0 5 0 0 58 471 0.102 0.786 0.000 0.000 0.000 0.001 0.000 0.000 0.012 0.098
11 destination:backward 34 484 0 0 0 0 0 0 2 53 0.059 0.845 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.092
12 destination:forward 43 503 0 0 0 0 0 0 2 33 0.074 0.866 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.057
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 120693 120693 120693 120693 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 119385 119385 119385 119385 1.000 1.000 1.000 125 125 125 125 1.000 1.000 1.000
2 addr:subdistrict 25276 25276 25276 25276 1.000 1.000 1.000 752 752 752 749 1.000 1.000 0.996
3 addr:city 122339 122317 122300 122299 1.000 1.000 1.000 2269 2263 2260 2258 0.997 0.996 0.995
4 addr:place 38178 38126 38124 38125 0.999 0.999 0.999 1276 1237 1235 1228 0.969 0.968 0.962
5 addr:street 877327 876871 876853 876812 0.999 0.999 0.999 9603 9425 9414 9554 0.981 0.980 0.995
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 3574 3021 3021 3020 0.845 0.845 0.845 446 326 325 327 0.731 0.729 0.733
8 to 3471 3035 3035 3034 0.874 0.874 0.874 469 347 346 348 0.740 0.738 0.742
9 via 1904 1848 1848 1848 0.971 0.971 0.971 74 66 66 67 0.892 0.892 0.905
10 destination 4795 4324 4266 4266 0.902 0.890 0.890 694 574 570 573 0.827 0.821 0.826
11 destination:backward 573 520 518 518 0.908 0.904 0.904 146 126 125 125 0.863 0.856 0.856
12 destination:forward 581 548 546 546 0.943 0.940 0.940 129 115 114 114 0.891 0.884 0.884
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 169 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 157 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 2 45170 0 4 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 335 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 2 4921 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 38517 0 3 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 1256 0 1 0 0 0 0 0 0.000 0.999 0.000 0.001 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 1 22612 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1 22444 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
16 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1 11869 1 3 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 1 11812 1 3 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 3011 0 3 0 0 0 0 0 0.000 0.999 0.000 0.001 0.000 0.000 0.000 0.000 0.000
22 # suburb 4 71 0 75 0 0 0 0 5 0.026 0.458 0.000 0.484 0.000 0.000 0.000 0.000 0.032
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 24 0 3 0 0 0 0 0 0.000 0.889 0.000 0.111 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 4 24 0 71 0 0 0 0 0 0.040 0.242 0.000 0.717 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 19 0 2 0 0 0 0 0 0.000 0.905 0.000 0.095 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
36 # natural 4 695 0 46 0 0 0 0 5 0.005 0.927 0.000 0.061 0.000 0.000 0.000 0.000 0.007
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 1 110 0 29 0 0 0 0 0 0.007 0.786 0.000 0.207 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 1 513 0 5 0 0 0 0 0 0.002 0.988 0.000 0.010 0.000 0.000 0.000 0.000 0.000
42 natural = * 2 55 0 9 0 0 0 0 5 0.028 0.775 0.000 0.127 0.000 0.000 0.000 0.000 0.070
43 ele = * 0 18 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 5 1 0 3 26 0 0 0 2 0.135 0.027 0.000 0.081 0.703 0.000 0.000 0.000 0.054
45 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
46 waterway = ditch 5 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 3 0 0 0 0 2 0.000 0.000 0.000 0.600 0.000 0.000 0.000 0.000 0.400
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 1 0 0 0 10 0 0 0 0 0.091 0.000 0.000 0.000 0.909 0.000 0.000 0.000 0.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 3 0 0 0 0 2 0.000 0.000 0.000 0.600 0.000 0.000 0.000 0.000 0.400
57 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 # public_transport 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
72 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
80 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # infrastructure 0 4 0 1 0 0 0 0 8 0.000 0.308 0.000 0.077 0.000 0.000 0.000 0.000 0.615
90 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
93 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 man_made = * 0 3 0 0 0 0 0 0 6 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
97 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 # religion 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 # government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # tourism 0 6 0 3 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
148 historic = * 0 6 0 2 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 # sport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
155 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 leisure = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
157 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 # amenity 0 2 0 2 0 0 0 0 1 0.000 0.400 0.000 0.400 0.000 0.000 0.000 0.000 0.200
162 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
188 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 amenity = * 0 2 0 1 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
192 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
195 building = yes 0 4 0 3 0 0 0 0 2 0.000 0.444 0.000 0.333 0.000 0.000 0.000 0.000 0.222
196 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 building = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # other 0 0 0 216 0 0 0 0 1 0.000 0.000 0.000 0.995 0.000 0.000 0.000 0.000 0.005
206 # TOTAL 15 56899 1 354 26 0 1 0 24 0.000 0.993 0.000 0.006 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 169 169 169 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 157 157 157 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 45176 45176 45176 1.000 1.000 12 10 10 0.833 0.833
7 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
8 place = town 335 335 335 1.000 1.000 5 5 5 1.000 1.000
9 place = village 4923 4923 4923 1.000 1.000 7 7 7 1.000 1.000
10 place = hamlet 38520 38520 38520 1.000 1.000 6 5 5 0.833 0.833
11 place = isolated_dwelling 1257 1257 1257 1.000 1.000 5 4 4 0.800 0.800
12 boundary = administrative 22615 22615 22615 1.000 1.000 11 10 10 0.909 0.909
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 22447 22447 22447 1.000 1.000 10 9 9 0.900 0.900
15 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
16 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
17 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 11875 11874 11873 1.000 1.000 6 5 5 0.833 0.833
20 place = locality 11818 11817 11816 1.000 1.000 6 5 5 0.833 0.833
21 abandoned:place = * 3014 3014 3014 1.000 1.000 5 4 4 0.800 0.800
22 # suburb 155 150 150 0.968 0.968 19 12 12 0.632 0.632
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 4 4 4 1.000 1.000 2 1 1 0.500 0.500
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 27 27 27 1.000 1.000 9 7 7 0.778 0.778
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 1 1 1 1.000 1.000 1 1 1 1.000 1.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 99 99 99 1.000 1.000 11 9 9 0.818 0.818
34 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
35 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
36 # natural 750 745 745 0.993 0.993 12 8 8 0.667 0.667
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
39 landuse = forest 140 140 140 1.000 1.000 3 2 2 0.667 0.667
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 519 519 519 1.000 1.000 7 5 5 0.714 0.714
42 natural = * 71 66 66 0.930 0.930 5 2 2 0.400 0.400
43 ele = * 18 18 18 1.000 1.000 3 3 3 1.000 1.000
44 # water 37 9 35 0.243 0.946 6 3 4 0.500 0.667
45 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
46 waterway = ditch 5 5 5 1.000 1.000 1 1 1 1.000 1.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
49 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 5 3 3 0.600 0.600 3 1 1 0.333 0.333
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 11 1 11 0.091 1.000 2 1 2 0.500 1.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 5 3 3 0.600 0.600 3 1 1 0.333 0.333
57 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 # public_transport 7 7 7 1.000 1.000 2 2 2 1.000 1.000
72 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
80 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
85 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
86 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # infrastructure 13 5 5 0.385 0.385 6 2 2 0.333 0.333
90 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
93 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
94 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 man_made = * 9 3 3 0.333 0.333 3 1 1 0.333 0.333
97 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 # religion 1 1 1 1.000 1.000 1 1 1 1.000 1.000
99 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
105 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
118 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
120 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 # government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
128 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # tourism 9 9 9 1.000 1.000 3 2 2 0.667 0.667
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
148 historic = * 8 8 8 1.000 1.000 2 1 1 0.500 0.500
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
151 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 # sport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
155 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 leisure = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
157 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 # amenity 5 4 4 0.800 0.800 5 4 4 0.800 0.800
162 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
168 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
188 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 amenity = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
192 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
195 building = yes 9 7 7 0.778 0.778 6 4 4 0.667 0.667
196 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 building = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
205 # other 217 216 216 0.995 0.995 2 1 1 0.500 0.500
206 # TOTAL 57320 57270 57294 0.999 1.000 42 21 21 0.500 0.500

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 31 0 3 0 0 0 0 0 0.000 0.912 0.000 0.088 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 22 0 3 0 0 0 0 0 0.000 0.880 0.000 0.120 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 2 968 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 2 920 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 2 950 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 21 0 9 0 0 0 0 0 0.000 0.700 0.000 0.300 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 20 0 8 0 0 0 0 0 0.000 0.714 0.000 0.286 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 56 0 1 0 0 0 0 0 0.000 0.982 0.000 0.018 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 51 0 1 0 0 0 0 0 0.000 0.981 0.000 0.019 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # infrastructure 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 # other 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
206 # TOTAL 2 968 0 13 0 0 0 0 0 0.002 0.985 0.000 0.013 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 34 34 34 1.000 1.000 4 3 3 0.750 0.750
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 25 25 25 1.000 1.000 3 2 2 0.667 0.667
11 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
12 boundary = administrative 4 4 4 1.000 1.000 3 2 2 0.667 0.667
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 4 4 4 1.000 1.000 3 2 2 0.667 0.667
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 970 970 970 1.000 1.000 14 14 14 1.000 1.000
20 place = locality 922 922 922 1.000 1.000 14 14 14 1.000 1.000
21 abandoned:place = * 952 952 952 1.000 1.000 14 14 14 1.000 1.000
22 # suburb 30 30 30 1.000 1.000 6 4 4 0.667 0.667
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
34 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 57 57 57 1.000 1.000 4 3 3 0.750 0.750
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 5 5 5 1.000 1.000 2 2 2 1.000 1.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 52 52 52 1.000 1.000 4 3 3 0.750 0.750
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # infrastructure 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 # other 1 1 1 1.000 1.000 1 1 1 1.000 1.000
206 # TOTAL 983 983 983 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 394 2511 4 0 59 0 0 0 0 0.133 0.846 0.001 0.000 0.020 0.000 0.000 0.000 0.000
16 place = allotments 268 1564 1 0 3 0 0 0 0 0.146 0.852 0.001 0.000 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 364 2366 4 0 57 0 0 0 0 0.130 0.848 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 4 33 0 0 0 0 0 0 0 0.108 0.892 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 1 0 0 0 0 139 0.000 0.097 0.000 0.006 0.000 0.000 0.000 0.000 0.897
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 1 0 0 0 0 131 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
36 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
61 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 # public_transport 0 0 0 6 0 0 0 0 9 0.000 0.000 0.000 0.400 0.000 0.000 0.000 0.000 0.600
72 highway = bus_stop 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 0 0 0 3 0 0 0 0 8 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
80 route = * 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 # industrial 0 0 0 6 0 0 0 0 43 0.000 0.000 0.000 0.122 0.000 0.000 0.000 0.000 0.878
85 landuse = industrial 0 0 0 5 0 0 0 0 34 0.000 0.000 0.000 0.128 0.000 0.000 0.000 0.000 0.872
86 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 2 0 0 0 0 10 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
89 # infrastructure 16 17 0 76 1 1 0 0 253 0.044 0.047 0.000 0.209 0.003 0.003 0.000 0.000 0.695
90 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 barrier = * 8 17 0 4 1 0 0 0 53 0.096 0.205 0.000 0.048 0.012 0.000 0.000 0.000 0.639
93 power = * 0 0 0 2 0 0 0 0 196 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.000 0.990
94 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 man_made = * 8 0 0 71 0 1 0 0 4 0.095 0.000 0.000 0.845 0.000 0.012 0.000 0.000 0.048
97 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 # education 1 0 0 12 2 0 2 3 128 0.007 0.000 0.000 0.081 0.014 0.000 0.014 0.020 0.865
106 landuse = education 0 0 0 5 0 0 2 2 25 0.000 0.000 0.000 0.147 0.000 0.000 0.059 0.059 0.735
107 amenity = university 0 0 0 4 0 0 2 2 14 0.000 0.000 0.000 0.182 0.000 0.000 0.091 0.091 0.636
108 amenity = college 0 0 0 3 1 0 0 1 36 0.000 0.000 0.000 0.073 0.024 0.000 0.000 0.024 0.878
109 amenity = school 1 0 0 3 1 0 0 0 55 0.017 0.000 0.000 0.050 0.017 0.000 0.000 0.000 0.917
110 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
111 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
112 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
114 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 office = educational_institution 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
117 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
118 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
119 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 healthcare = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
127 # government 0 1 0 3 1 2 1 0 95 0.000 0.010 0.000 0.029 0.010 0.019 0.010 0.000 0.922
128 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
129 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
130 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = theatre 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 2 1 1 1 0 34 0.000 0.000 0.000 0.051 0.026 0.026 0.026 0.000 0.872
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 government = * 0 0 0 2 1 1 0 0 27 0.000 0.000 0.000 0.065 0.032 0.032 0.000 0.000 0.871
138 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 # sport 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
155 amenity = sanatorium 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 leisure = * 0 1 0 1 0 0 1 0 11 0.000 0.071 0.000 0.071 0.000 0.000 0.071 0.000 0.786
157 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
158 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 # office 0 0 0 1 0 0 0 0 23 0.000 0.000 0.000 0.042 0.000 0.000 0.000 0.000 0.958
160 office = * 0 0 0 1 0 0 0 0 23 0.000 0.000 0.000 0.042 0.000 0.000 0.000 0.000 0.958
161 # amenity 1 0 0 6 3 1 1 0 47 0.017 0.000 0.000 0.102 0.051 0.017 0.017 0.000 0.797
162 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
165 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
188 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 amenity = * 0 0 0 6 2 1 1 0 31 0.000 0.000 0.000 0.146 0.049 0.024 0.024 0.000 0.756
192 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # building 1 0 0 1 1 1 2 0 75 0.012 0.000 0.000 0.012 0.012 0.012 0.025 0.000 0.926
195 building = yes 1 0 0 1 0 1 2 0 64 0.014 0.000 0.000 0.014 0.000 0.014 0.029 0.000 0.928
196 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 building = office 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 building = * 0 0 0 0 1 0 0 0 2 0.000 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.667
205 # other 0 0 0 0 2 0 0 0 2 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
206 # TOTAL 404 2513 4 114 67 4 5 3 759 0.104 0.649 0.001 0.029 0.017 0.001 0.001 0.001 0.196

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2968 2909 2964 0.980 0.999 1984 1929 2005 0.972 1.011
16 place = allotments 1836 1833 1835 0.998 0.999 1298 1295 1326 0.998 1.022
17 landuse = allotments 2791 2734 2787 0.980 0.999 1931 1878 1956 0.973 1.013
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 155 16 16 0.103 0.103 150 13 13 0.087 0.087
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
30 leisure = park 1 0 0 0.000 0.000 1 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 1 0 0 0.000 0.000 1 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 15 15 15 1.000 1.000 12 12 12 1.000 1.000
35 landuse = * 132 1 1 0.008 0.008 130 1 1 0.008 0.008
36 # natural 3 1 1 0.333 0.333 3 1 1 0.333 0.333
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
42 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
43 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
61 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 # public_transport 15 6 6 0.400 0.400 10 4 4 0.400 0.400
72 highway = bus_stop 9 1 1 0.111 0.111 6 1 1 0.167 0.167
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
77 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 11 3 3 0.273 0.273 6 1 1 0.167 0.167
80 route = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
84 # industrial 49 6 6 0.122 0.122 48 6 6 0.125 0.125
85 landuse = industrial 39 5 5 0.128 0.128 39 5 5 0.128 0.128
86 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 12 2 2 0.167 0.167 12 2 2 0.167 0.167
89 # infrastructure 364 110 111 0.302 0.305 321 109 110 0.340 0.343
90 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
91 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 barrier = * 83 29 30 0.349 0.361 79 28 29 0.354 0.367
93 power = * 198 2 2 0.010 0.010 159 2 2 0.013 0.013
94 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 man_made = * 84 80 80 0.952 0.952 84 80 80 0.952 0.952
97 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
105 # education 148 15 18 0.101 0.122 131 15 18 0.115 0.137
106 landuse = education 34 7 7 0.206 0.206 32 7 7 0.219 0.219
107 amenity = university 22 6 6 0.273 0.273 22 6 6 0.273 0.273
108 amenity = college 41 3 5 0.073 0.122 35 3 5 0.086 0.143
109 amenity = school 60 4 5 0.067 0.083 50 4 5 0.080 0.100
110 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
111 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
112 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
113 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
114 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
116 office = educational_institution 1 1 1 1.000 1.000 1 1 1 1.000 1.000
117 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
118 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
119 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
121 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
122 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
123 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
126 healthcare = * 33 1 1 0.030 0.030 32 1 1 0.031 0.031
127 # government 103 7 7 0.068 0.068 102 7 6 0.069 0.059
128 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
129 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
130 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = theatre 1 1 1 1.000 1.000 1 1 1 1.000 1.000
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 39 4 4 0.103 0.103 38 4 3 0.105 0.079
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 6 0 0 0.000 0.000 6 0 0 0.000 0.000
136 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
137 government = * 31 3 4 0.097 0.129 30 3 3 0.100 0.100
138 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
142 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
144 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
148 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 # sport 15 3 2 0.200 0.133 15 3 2 0.200 0.133
155 amenity = sanatorium 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 leisure = * 14 3 2 0.214 0.143 14 3 2 0.214 0.143
157 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
158 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
159 # office 24 1 1 0.042 0.042 22 1 1 0.045 0.045
160 office = * 24 1 1 0.042 0.042 22 1 1 0.045 0.045
161 # amenity 59 9 11 0.153 0.186 56 9 11 0.161 0.196
162 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
163 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
165 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
166 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
170 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
174 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
178 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
188 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
190 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 amenity = * 41 8 9 0.195 0.220 40 8 9 0.200 0.225
192 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
193 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # building 81 5 4 0.062 0.049 79 5 4 0.063 0.051
195 building = yes 69 5 3 0.072 0.043 67 5 3 0.075 0.045
196 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
197 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
198 building = office 3 0 0 0.000 0.000 3 0 0 0.000 0.000
199 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 building = * 3 0 1 0.000 0.333 3 0 1 0.000 0.333
205 # other 4 0 2 0.000 0.500 4 0 2 0.000 0.500
206 # TOTAL 3873 3044 3105 0.786 0.802 2803 2057 2137 0.734 0.762

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
10 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
15 # allotments 0 2904 4 0 58 1 0 1 0 0.000 0.978 0.001 0.000 0.020 0.000 0.000 0.000 0.000
16 place = allotments 0 1832 1 0 3 0 0 0 0 0.000 0.998 0.001 0.000 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2729 4 0 56 1 0 1 0 0.000 0.978 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 16 1 6 0 1 0 0 63 0.000 0.184 0.011 0.069 0.000 0.011 0.000 0.000 0.724
23 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
29 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
34 residential = * 0 15 0 0 0 0 0 0 2 0.000 0.882 0.000 0.000 0.000 0.000 0.000 0.000 0.118
35 landuse = * 0 0 1 6 0 0 0 0 36 0.000 0.000 0.023 0.140 0.000 0.000 0.000 0.000 0.837
36 # natural 0 1 0 2 0 0 2 0 19 0.000 0.042 0.000 0.083 0.000 0.000 0.083 0.000 0.792
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 2 0 0 1 0 13 0.000 0.000 0.000 0.125 0.000 0.000 0.062 0.000 0.812
41 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
42 natural = * 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 5 0 1 0 0 0 0 2 0.000 0.625 0.000 0.125 0.000 0.000 0.000 0.000 0.250
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
54 tunnel = * 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 # highway 105 21839 2 39 0 15 71 0 18 0.005 0.989 0.000 0.002 0.000 0.001 0.003 0.000 0.001
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 194 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 2 2090 0 0 0 0 7 0 0 0.001 0.996 0.000 0.000 0.000 0.000 0.003 0.000 0.000
61 highway = secondary 6 1402 0 0 0 0 24 0 0 0.004 0.979 0.000 0.000 0.000 0.000 0.017 0.000 0.000
62 highway = tertiary 88 16956 2 31 0 15 34 0 18 0.005 0.989 0.000 0.002 0.000 0.001 0.002 0.000 0.001
63 highway = unclassified 3 514 0 3 0 0 4 0 0 0.006 0.981 0.000 0.006 0.000 0.000 0.008 0.000 0.000
64 highway = residential 3 406 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 41 0 1 0 0 0 0 0 0.000 0.976 0.000 0.024 0.000 0.000 0.000 0.000 0.000
66 highway = track 3 88 0 1 0 0 2 0 0 0.032 0.936 0.000 0.011 0.000 0.000 0.021 0.000 0.000
67 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 148 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 bridge = * 9 1606 0 3 0 1 3 0 0 0.006 0.990 0.000 0.002 0.000 0.001 0.002 0.000 0.000
71 # public_transport 2 6 0 0 0 0 0 0 15 0.087 0.261 0.000 0.000 0.000 0.000 0.000 0.000 0.652
72 highway = bus_stop 2 3 0 0 0 0 0 0 0 0.400 0.600 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 2 3 0 0 0 0 0 0 3 0.250 0.375 0.000 0.000 0.000 0.000 0.000 0.000 0.375
80 route = * 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 # industrial 0 2 0 7 0 0 2 0 142 0.000 0.013 0.000 0.046 0.000 0.000 0.013 0.000 0.928
85 landuse = industrial 0 1 0 6 0 0 2 0 129 0.000 0.007 0.000 0.043 0.000 0.000 0.014 0.000 0.935
86 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 2 0 0 1 0 12 0.000 0.000 0.000 0.133 0.000 0.000 0.067 0.000 0.800
89 # infrastructure 17 239 1 19 1 2 2 0 546 0.021 0.289 0.001 0.023 0.001 0.002 0.002 0.000 0.660
90 amenity = fuel 15 0 0 0 0 0 0 0 128 0.105 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.895
91 building = service 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 barrier = * 0 28 0 11 1 0 1 0 328 0.000 0.076 0.000 0.030 0.003 0.000 0.003 0.000 0.889
93 power = * 0 0 1 2 0 0 0 0 107 0.000 0.000 0.009 0.018 0.000 0.000 0.000 0.000 0.973
94 substation = * 0 0 1 2 0 0 0 0 65 0.000 0.000 0.015 0.029 0.000 0.000 0.000 0.000 0.956
95 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 man_made = * 0 2 0 1 0 0 1 0 32 0.000 0.056 0.000 0.028 0.000 0.000 0.028 0.000 0.889
97 embankment = * 2 209 0 6 0 2 0 0 3 0.009 0.941 0.000 0.027 0.000 0.009 0.000 0.000 0.014
98 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
99 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
105 # education 0 8 1 21 3 2 4 25 731 0.000 0.010 0.001 0.026 0.004 0.003 0.005 0.031 0.919
106 landuse = education 0 0 0 1 0 0 0 0 39 0.000 0.000 0.000 0.025 0.000 0.000 0.000 0.000 0.975
107 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 amenity = college 0 1 0 4 0 0 0 0 61 0.000 0.015 0.000 0.061 0.000 0.000 0.000 0.000 0.924
109 amenity = school 0 6 1 10 2 0 1 1 387 0.000 0.015 0.002 0.025 0.005 0.000 0.002 0.002 0.949
110 amenity = kindergarten 0 0 0 5 1 0 2 0 198 0.000 0.000 0.000 0.024 0.005 0.000 0.010 0.000 0.961
111 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
112 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
113 building = school 0 0 0 1 0 2 0 13 31 0.000 0.000 0.000 0.021 0.000 0.043 0.000 0.277 0.660
114 building = kindergarten 0 0 0 0 0 0 1 11 24 0.000 0.000 0.000 0.000 0.000 0.000 0.028 0.306 0.667
115 building = dormitory 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 office = educational_institution 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 # healthcare 0 2 1 4 2 0 0 0 242 0.000 0.008 0.004 0.016 0.008 0.000 0.000 0.000 0.964
118 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
119 amenity = pharmacy 0 0 0 0 0 0 0 0 108 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = clinic 0 0 1 1 1 0 0 0 43 0.000 0.000 0.022 0.022 0.022 0.000 0.000 0.000 0.935
121 amenity = doctors 0 2 0 1 0 0 0 0 16 0.000 0.105 0.000 0.053 0.000 0.000 0.000 0.000 0.842
122 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 building = clinic 0 0 1 0 0 0 0 0 8 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.889
125 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
126 healthcare = * 0 2 1 3 1 0 0 0 76 0.000 0.024 0.012 0.036 0.012 0.000 0.000 0.000 0.916
127 # government 0 1 0 48 0 0 2 4 189 0.000 0.004 0.000 0.197 0.000 0.000 0.008 0.016 0.775
128 amenity = post_office 0 0 0 40 0 0 0 0 62 0.000 0.000 0.000 0.392 0.000 0.000 0.000 0.000 0.608
129 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
130 amenity = library 0 0 0 3 0 0 0 0 11 0.000 0.000 0.000 0.214 0.000 0.000 0.000 0.000 0.786
131 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 4 0 0 0 3 73 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.037 0.912
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 0 0 0 0 0 0 1 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.923
136 landuse = military 0 0 0 0 0 0 2 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
137 government = * 0 0 0 3 0 0 0 2 46 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.039 0.902
138 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 0 0 0 9 0 0 0 0 47 0.000 0.000 0.000 0.161 0.000 0.000 0.000 0.000 0.839
142 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = bank 0 0 0 9 0 0 0 0 38 0.000 0.000 0.000 0.191 0.000 0.000 0.000 0.000 0.809
144 # tourism 0 9 0 2 2 0 0 1 34 0.000 0.188 0.000 0.042 0.042 0.000 0.000 0.021 0.708
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 2 2 0 0 0 30 0.000 0.000 0.000 0.059 0.059 0.000 0.000 0.000 0.882
148 historic = * 0 9 0 0 1 0 0 1 5 0.000 0.562 0.000 0.000 0.062 0.000 0.000 0.062 0.312
149 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 # sport 0 0 1 3 0 0 0 0 41 0.000 0.000 0.022 0.067 0.000 0.000 0.000 0.000 0.911
155 amenity = sanatorium 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 leisure = * 0 0 1 3 0 0 0 0 37 0.000 0.000 0.024 0.073 0.000 0.000 0.000 0.000 0.902
157 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
158 resort = * 0 0 1 1 0 0 0 0 6 0.000 0.000 0.125 0.125 0.000 0.000 0.000 0.000 0.750
159 # office 0 3 1 3 0 1 0 0 110 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.932
160 office = * 0 3 1 3 0 1 0 0 110 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.932
161 # amenity 15 11 0 10 1 0 0 4 312 0.042 0.031 0.000 0.028 0.003 0.000 0.000 0.011 0.884
162 amenity = cafe 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = fast_food 0 2 0 0 0 0 0 0 1 0.000 0.667 0.000 0.000 0.000 0.000 0.000 0.000 0.333
164 amenity = community_centre 0 0 0 2 0 0 0 0 16 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
165 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 amenity = bar 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = convenience 5 0 0 0 0 0 0 0 81 0.058 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.942
168 shop = clothes 0 0 0 0 0 0 0 1 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.800
169 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
171 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
172 shop = supermarket 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
177 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 shop = mall 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
188 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 amenity = * 0 3 0 4 0 0 0 1 97 0.000 0.029 0.000 0.038 0.000 0.000 0.000 0.010 0.924
192 shop = * 5 3 0 1 0 0 0 2 42 0.094 0.057 0.000 0.019 0.000 0.000 0.000 0.038 0.792
193 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 # building 3 0 1 18 2 1 0 0 340 0.008 0.000 0.003 0.049 0.005 0.003 0.000 0.000 0.932
195 building = yes 1 0 1 15 1 0 0 0 249 0.004 0.000 0.004 0.056 0.004 0.000 0.000 0.000 0.933
196 building = retail 2 0 0 1 0 0 0 0 34 0.054 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.919
197 building = commercial 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 building = office 0 0 0 2 0 1 0 0 11 0.000 0.000 0.000 0.143 0.000 0.071 0.000 0.000 0.786
199 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 building = * 0 0 0 0 1 0 0 0 13 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
205 # other 0 0 0 0 2 0 1 0 23 0.000 0.000 0.000 0.000 0.077 0.000 0.038 0.000 0.885
206 # TOTAL 122 24774 11 164 68 21 81 33 2204 0.004 0.902 0.000 0.006 0.002 0.001 0.003 0.001 0.080

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
10 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
11 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
12 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
15 # allotments 2968 2909 2964 0.980 0.999 1988 1932 2008 0.972 1.010
16 place = allotments 1836 1833 1835 0.998 0.999 1300 1297 1328 0.998 1.022
17 landuse = allotments 2791 2734 2787 0.980 0.999 1935 1881 1959 0.972 1.012
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 87 24 23 0.276 0.264 83 21 20 0.253 0.241
23 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
24 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 6 0 0 0.000 0.000 6 0 0 0.000 0.000
28 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
29 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
30 leisure = park 4 0 0 0.000 0.000 4 0 0 0.000 0.000
31 leisure = garden 1 0 0 0.000 0.000 1 0 0 0.000 0.000
32 amenity = marketplace 3 0 0 0.000 0.000 3 0 0 0.000 0.000
33 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
34 residential = * 17 15 15 0.882 0.882 14 12 12 0.857 0.857
35 landuse = * 43 7 6 0.163 0.140 43 7 6 0.163 0.140
36 # natural 24 5 3 0.208 0.125 24 5 3 0.208 0.125
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 16 3 2 0.188 0.125 16 3 2 0.188 0.125
41 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
42 natural = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 8 6 6 0.750 0.750 8 6 6 0.750 0.750
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
54 tunnel = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 # highway 22089 22071 21998 0.999 0.996 4820 4805 4770 0.997 0.990
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 194 194 194 1.000 1.000 6 6 6 1.000 1.000
60 highway = primary 2099 2099 2092 1.000 0.997 76 76 75 1.000 0.987
61 highway = secondary 1432 1432 1408 1.000 0.983 161 160 155 0.994 0.963
62 highway = tertiary 17144 17126 17090 0.999 0.997 4413 4401 4374 0.997 0.991
63 highway = unclassified 524 524 520 1.000 0.992 296 295 293 0.997 0.990
64 highway = residential 409 409 409 1.000 1.000 288 288 288 1.000 1.000
65 highway = service 42 42 42 1.000 1.000 33 33 33 1.000 1.000
66 highway = track 94 94 92 1.000 0.979 74 74 73 1.000 0.986
67 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 148 148 148 1.000 1.000 67 67 67 1.000 1.000
70 bridge = * 1622 1622 1619 1.000 0.998 1049 1048 1044 0.999 0.995
71 # public_transport 23 8 8 0.348 0.348 19 6 6 0.316 0.316
72 highway = bus_stop 5 5 5 1.000 1.000 3 3 3 1.000 1.000
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 8 5 5 0.625 0.625 4 3 3 0.750 0.750
80 route = * 12 3 3 0.250 0.250 12 3 3 0.250 0.250
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
83 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
84 # industrial 153 11 9 0.072 0.059 149 11 9 0.074 0.060
85 landuse = industrial 138 9 7 0.065 0.051 135 9 7 0.067 0.052
86 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 15 3 2 0.200 0.133 14 3 2 0.214 0.143
89 # infrastructure 827 280 278 0.339 0.336 624 121 119 0.194 0.191
90 amenity = fuel 143 15 15 0.105 0.105 110 15 15 0.136 0.136
91 building = service 5 0 0 0.000 0.000 5 0 0 0.000 0.000
92 barrier = * 369 40 40 0.108 0.108 367 39 39 0.106 0.106
93 power = * 110 3 2 0.027 0.018 102 3 2 0.029 0.020
94 substation = * 68 3 2 0.044 0.029 68 3 2 0.044 0.029
95 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 man_made = * 36 4 3 0.111 0.083 35 4 3 0.114 0.086
97 embankment = * 222 219 219 0.986 0.986 63 61 61 0.968 0.968
98 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
99 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
105 # education 795 36 59 0.045 0.074 790 36 59 0.046 0.075
106 landuse = education 40 1 1 0.025 0.025 39 1 1 0.026 0.026
107 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
108 amenity = college 66 5 5 0.076 0.076 62 5 5 0.081 0.081
109 amenity = school 408 18 19 0.044 0.047 408 18 19 0.044 0.047
110 amenity = kindergarten 206 7 6 0.034 0.029 205 7 6 0.034 0.029
111 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
112 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
113 building = school 47 3 16 0.064 0.340 47 3 16 0.064 0.340
114 building = kindergarten 36 1 11 0.028 0.306 36 1 11 0.028 0.306
115 building = dormitory 14 0 0 0.000 0.000 14 0 0 0.000 0.000
116 office = educational_institution 2 0 0 0.000 0.000 2 0 0 0.000 0.000
117 # healthcare 251 7 8 0.028 0.032 240 6 7 0.025 0.029
118 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
119 amenity = pharmacy 108 0 0 0.000 0.000 101 0 0 0.000 0.000
120 amenity = clinic 46 2 2 0.043 0.043 44 2 2 0.045 0.045
121 amenity = doctors 19 3 3 0.158 0.158 18 2 2 0.111 0.111
122 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
123 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
124 building = clinic 9 1 0 0.111 0.000 9 1 0 0.111 0.000
125 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
126 healthcare = * 83 6 6 0.072 0.072 80 5 5 0.062 0.062
127 # government 244 51 53 0.209 0.217 234 42 44 0.179 0.188
128 amenity = post_office 102 40 40 0.392 0.392 93 31 31 0.333 0.333
129 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
130 amenity = library 14 3 3 0.214 0.214 14 3 3 0.214 0.214
131 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 80 4 7 0.050 0.087 80 4 7 0.050 0.087
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 13 0 1 0.000 0.077 13 0 1 0.000 0.077
136 landuse = military 6 2 0 0.333 0.000 6 2 0 0.333 0.000
137 government = * 51 3 5 0.059 0.098 51 3 5 0.059 0.098
138 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 56 9 9 0.161 0.161 56 9 9 0.161 0.161
142 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
143 amenity = bank 47 9 9 0.191 0.191 47 9 9 0.191 0.191
144 # tourism 48 11 14 0.229 0.292 40 3 6 0.075 0.150
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 34 2 4 0.059 0.118 34 2 4 0.059 0.118
148 historic = * 16 9 11 0.562 0.688 8 1 3 0.125 0.375
149 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
154 # sport 45 4 3 0.089 0.067 45 4 3 0.089 0.067
155 amenity = sanatorium 4 0 0 0.000 0.000 4 0 0 0.000 0.000
156 leisure = * 41 4 3 0.098 0.073 41 4 3 0.098 0.073
157 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
158 resort = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
159 # office 118 8 7 0.068 0.059 114 8 7 0.070 0.061
160 office = * 118 8 7 0.068 0.059 114 8 7 0.070 0.061
161 # amenity 353 36 41 0.102 0.116 332 36 39 0.108 0.117
162 amenity = cafe 17 0 0 0.000 0.000 16 0 0 0.000 0.000
163 amenity = fast_food 3 2 2 0.667 0.667 3 2 2 0.667 0.667
164 amenity = community_centre 18 2 2 0.111 0.111 18 2 2 0.111 0.111
165 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
166 amenity = bar 5 0 0 0.000 0.000 5 0 0 0.000 0.000
167 shop = convenience 86 5 5 0.058 0.058 79 5 5 0.063 0.063
168 shop = clothes 5 0 1 0.000 0.200 5 0 1 0.000 0.200
169 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
170 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
171 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
172 shop = supermarket 3 0 0 0.000 0.000 3 0 0 0.000 0.000
173 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
174 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
175 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
176 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
177 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
178 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
179 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
181 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
182 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
184 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
186 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
187 shop = mall 2 0 1 0.000 0.500 2 0 1 0.000 0.500
188 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
189 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
191 amenity = * 105 7 8 0.067 0.076 105 7 8 0.067 0.076
192 shop = * 53 9 11 0.170 0.208 46 9 10 0.196 0.217
193 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
194 # building 365 23 24 0.063 0.066 362 22 23 0.061 0.064
195 building = yes 267 17 17 0.064 0.064 266 16 16 0.060 0.060
196 building = retail 37 3 3 0.081 0.081 36 3 3 0.083 0.083
197 building = commercial 14 0 0 0.000 0.000 14 0 0 0.000 0.000
198 building = office 14 3 3 0.214 0.214 14 3 3 0.214 0.214
199 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
201 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
204 building = * 14 0 1 0.000 0.071 14 0 1 0.000 0.071
205 # other 26 1 2 0.038 0.077 26 1 2 0.038 0.077
206 # TOTAL 27478 25173 25182 0.916 0.916 9107 6912 6976 0.759 0.766

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 2965 1 0 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 1834 1 0 0 0 0 0 1 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.001
17 landuse = allotments 0 2788 1 0 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # infrastructure 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 barrier = * 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 # TOTAL 0 2965 1 1 0 0 0 0 3 0.000 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.001

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2967 2966 2965 1.000 0.999 6 5 5 0.833 0.833
16 place = allotments 1836 1835 1834 0.999 0.999 5 4 4 0.800 0.800
17 landuse = allotments 2790 2789 2788 1.000 0.999 6 5 5 0.833 0.833
18 allotments = * 37 37 37 1.000 1.000 1 1 1 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
90 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
93 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
206 # TOTAL 2970 2967 2966 0.999 0.999 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # industrial 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 landuse = industrial 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 # infrastructure 0 0 0 0 0 0 0 0 4193 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 building = service 0 0 0 0 0 0 0 0 769 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 barrier = * 0 0 0 0 0 0 0 0 400 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 power = * 0 0 0 0 0 0 0 0 3951 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 substation = * 0 0 0 0 0 0 0 0 1085 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 pipeline = * 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 # education 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 # office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # building 0 0 0 0 0 0 0 0 49 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 building = yes 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 building = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 # TOTAL 0 0 0 0 0 0 0 0 4205 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
72 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # industrial 67 0 0 0.000 0.000 5 0 0 0.000 0.000
85 landuse = industrial 63 0 0 0.000 0.000 4 0 0 0.000 0.000
86 building = industrial 3 0 0 0.000 0.000 2 0 0 0.000 0.000
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
89 # infrastructure 4193 0 0 0.000 0.000 38 0 0 0.000 0.000
90 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 building = service 769 0 0 0.000 0.000 23 0 0 0.000 0.000
92 barrier = * 400 0 0 0.000 0.000 6 0 0 0.000 0.000
93 power = * 3951 0 0 0.000 0.000 30 0 0 0.000 0.000
94 substation = * 1085 0 0 0.000 0.000 24 0 0 0.000 0.000
95 pipeline = * 89 0 0 0.000 0.000 6 0 0 0.000 0.000
96 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
97 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 # education 2 0 0 0.000 0.000 2 0 0 0.000 0.000
106 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
110 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
116 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
118 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
126 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 # office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
160 office = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # building 49 0 0 0.000 0.000 9 0 0 0.000 0.000
195 building = yes 16 0 0 0.000 0.000 8 0 0 0.000 0.000
196 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 building = * 33 0 0 0.000 0.000 3 0 0 0.000 0.000
205 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
206 # TOTAL 4205 0 0 0.000 0.000 42 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 5 0 0 0 0 300 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
23 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 0 0 4 0 0 0 0 53 0.000 0.000 0.000 0.070 0.000 0.000 0.000 0.000 0.930
25 landuse = construction 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 80 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 1 0 0 0 0 19 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
30 leisure = park 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 landuse = * 0 0 0 0 0 0 0 0 72 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 # natural 0 0 0 0 0 0 0 0 198 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 boundary = * 0 0 0 0 0 0 0 0 171 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 # highway 0 0 0 0 0 0 0 0 350 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 bridge = * 0 0 0 0 0 0 0 0 243 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 # public_transport 0 9 0 1265 20 0 6 0 10213 0.000 0.001 0.000 0.110 0.002 0.000 0.001 0.000 0.887
72 highway = bus_stop 0 0 0 637 9 0 0 0 4177 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
73 type = route 0 0 0 0 0 0 0 0 96 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = route_master 0 8 0 0 0 0 3 0 431 0.000 0.018 0.000 0.000 0.000 0.000 0.007 0.000 0.975
75 type = disused:route 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 type = public_transport 0 1 0 0 0 0 0 0 530 0.000 0.002 0.000 0.000 0.000 0.000 0.000 0.000 0.998
77 building = train_station 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 building = transportation 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 public_transport = * 0 1 0 1265 20 0 0 0 7732 0.000 0.000 0.000 0.140 0.002 0.000 0.000 0.000 0.857
80 route = * 0 0 0 0 0 0 3 0 974 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
81 route_master = * 0 8 0 0 0 0 3 0 440 0.000 0.018 0.000 0.000 0.000 0.000 0.007 0.000 0.976
82 railway = * 0 0 0 0 0 0 0 0 1052 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 # industrial 0 0 0 2 0 0 1 0 512 0.000 0.000 0.000 0.004 0.000 0.000 0.002 0.000 0.994
85 landuse = industrial 0 0 0 2 0 0 1 0 313 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.991
86 building = industrial 0 0 0 0 0 0 0 0 99 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 industrial = * 0 0 0 0 0 0 0 0 147 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 # infrastructure 0 3 0 491 37 3 0 2 3786 0.000 0.001 0.000 0.114 0.009 0.001 0.000 0.000 0.876
90 amenity = fuel 0 0 0 5 0 0 0 1 1005 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.001 0.994
91 building = service 0 0 0 318 32 0 0 1 599 0.000 0.000 0.000 0.335 0.034 0.000 0.000 0.001 0.631
92 barrier = * 0 0 0 2 4 0 0 0 726 0.000 0.000 0.000 0.003 0.005 0.000 0.000 0.000 0.992
93 power = * 0 3 0 403 34 0 0 1 2012 0.000 0.001 0.000 0.164 0.014 0.000 0.000 0.000 0.820
94 substation = * 0 0 0 466 28 3 0 1 1257 0.000 0.000 0.000 0.266 0.016 0.002 0.000 0.001 0.716
95 pipeline = * 0 0 0 84 2 3 0 0 43 0.000 0.000 0.000 0.636 0.015 0.023 0.000 0.000 0.326
96 man_made = * 0 0 0 0 1 0 0 0 529 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
97 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 # religion 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
99 amenity = place_of_worship 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 religion = * 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
105 # education 0 2 0 0 0 0 0 0 304 0.000 0.007 0.000 0.000 0.000 0.000 0.000 0.000 0.993
106 landuse = education 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
107 amenity = university 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 amenity = college 0 2 0 0 0 0 0 0 19 0.000 0.095 0.000 0.000 0.000 0.000 0.000 0.000 0.905
109 amenity = school 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 building = dormitory 0 0 0 0 0 0 0 0 129 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 # healthcare 0 0 0 1 1 2 0 0 2801 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
118 amenity = hospital 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 amenity = pharmacy 0 0 0 1 0 2 0 0 1613 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
120 amenity = clinic 0 0 0 0 1 0 0 0 79 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.988
121 amenity = doctors 0 0 0 0 0 0 0 0 55 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 amenity = dentist 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = hospital 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 emergency = * 0 0 0 0 0 0 0 0 943 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 healthcare = * 0 0 0 0 0 1 0 0 1068 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
127 # government 0 258 0 147 0 0 2 0 561 0.000 0.267 0.000 0.152 0.000 0.000 0.002 0.000 0.580
128 amenity = post_office 0 257 0 145 0 0 0 0 361 0.000 0.337 0.000 0.190 0.000 0.000 0.000 0.000 0.473
129 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = library 0 0 0 1 0 0 1 0 43 0.000 0.000 0.000 0.022 0.000 0.000 0.022 0.000 0.956
131 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 office = government 0 1 0 1 0 0 1 0 63 0.000 0.015 0.000 0.015 0.000 0.000 0.015 0.000 0.955
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 1 0 0 0 0 0 0 28 0.000 0.034 0.000 0.000 0.000 0.000 0.000 0.000 0.966
136 landuse = military 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 government = * 0 0 0 1 0 0 0 0 37 0.000 0.000 0.000 0.026 0.000 0.000 0.000 0.000 0.974
138 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 30 1 1 37 53 11 0 0 3454 0.008 0.000 0.000 0.010 0.015 0.003 0.000 0.000 0.963
142 amenity = atm 29 1 1 36 53 6 0 0 2398 0.011 0.000 0.000 0.014 0.021 0.002 0.000 0.000 0.950
143 amenity = bank 1 0 0 1 0 5 0 0 1056 0.001 0.000 0.000 0.001 0.000 0.005 0.000 0.000 0.993
144 # tourism 0 0 0 0 0 0 0 0 745 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 0 0 0 0 0 732 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 historic = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 # sport 0 0 0 0 0 0 0 0 219 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = sanatorium 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 leisure = * 0 0 0 0 0 0 0 0 207 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 sport = * 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 resort = * 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 # office 0 0 0 1 0 1 0 0 832 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
160 office = * 0 0 0 1 0 1 0 0 832 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
161 # amenity 10 57 0 220 88 5 55 0 12435 0.001 0.004 0.000 0.017 0.007 0.000 0.004 0.000 0.966
162 amenity = cafe 0 0 0 1 0 0 0 0 372 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
163 amenity = fast_food 0 1 0 0 0 0 0 0 302 0.000 0.003 0.000 0.000 0.000 0.000 0.000 0.000 0.997
164 amenity = community_centre 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 amenity = bar 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = convenience 0 0 0 3 0 1 1 0 2876 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
168 shop = clothes 0 0 0 0 0 0 0 0 413 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = car_repair 0 1 0 0 1 0 0 0 232 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
170 shop = hairdresser 0 0 0 0 0 0 0 0 135 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = chemist 0 0 0 0 0 0 0 0 601 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = supermarket 0 0 0 0 0 0 0 0 592 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = car_parts 0 0 0 0 0 0 0 0 322 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = furniture 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = hardware 0 0 0 0 0 0 0 0 70 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 shop = kiosk 0 0 0 14 1 0 0 0 89 0.000 0.000 0.000 0.135 0.010 0.000 0.000 0.000 0.856
177 shop = doityourself 0 0 0 0 0 0 0 0 112 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = pet 0 0 0 0 0 0 0 0 305 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = florist 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = beauty 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 313 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = shoes 0 0 0 0 0 0 0 0 109 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = newsagent 0 0 0 8 0 0 4 0 85 0.000 0.000 0.000 0.082 0.000 0.000 0.041 0.000 0.876
184 shop = electronics 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = alcohol 0 0 0 0 0 0 0 0 114 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = jewelry 0 0 0 0 0 0 0 0 280 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 shop = mall 0 0 0 0 0 0 0 0 76 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = butcher 0 1 0 0 0 0 0 0 98 0.000 0.010 0.000 0.000 0.000 0.000 0.000 0.000 0.990
189 shop = cosmetics 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 amenity = * 10 54 0 178 86 4 4 0 2198 0.004 0.021 0.000 0.070 0.034 0.002 0.002 0.000 0.867
192 shop = * 0 1 0 16 0 0 46 0 2243 0.000 0.000 0.000 0.007 0.000 0.000 0.020 0.000 0.973
193 clothes = * 0 0 0 0 0 0 0 0 192 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 # building 1 85 0 60 0 1 3 1 2973 0.000 0.027 0.000 0.019 0.000 0.000 0.001 0.000 0.952
195 building = yes 1 82 0 46 0 0 1 1 1749 0.001 0.044 0.000 0.024 0.000 0.000 0.001 0.001 0.930
196 building = retail 0 0 0 4 0 1 2 0 709 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
197 building = commercial 0 1 0 0 0 0 0 0 42 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.000 0.977
198 building = office 0 0 0 1 0 0 0 0 20 0.000 0.000 0.000 0.048 0.000 0.000 0.000 0.000 0.952
199 building = house 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 building = apartments 0 0 0 0 0 0 0 0 220 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 building = residential 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 building = construction 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = kiosk 0 0 0 0 0 0 0 0 78 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 building = * 0 2 0 9 0 0 0 0 126 0.000 0.015 0.000 0.066 0.000 0.000 0.000 0.000 0.920
205 # other 0 0 0 0 0 0 0 0 166 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 # TOTAL 40 330 1 2163 199 22 65 2 35756 0.001 0.009 0.000 0.056 0.005 0.001 0.002 0.000 0.927

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
16 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
17 landuse = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 305 5 5 0.016 0.016 213 3 3 0.014 0.014
23 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
24 landuse = commercial 57 4 4 0.070 0.070 24 3 3 0.125 0.125
25 landuse = construction 29 0 0 0.000 0.000 24 0 0 0.000 0.000
26 landuse = farmland 9 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 80 0 0 0.000 0.000 45 0 0 0.000 0.000
28 landuse = residential 4 0 0 0.000 0.000 4 0 0 0.000 0.000
29 landuse = retail 20 1 1 0.050 0.050 17 1 1 0.059 0.059
30 leisure = park 12 0 0 0.000 0.000 12 0 0 0.000 0.000
31 leisure = garden 6 0 0 0.000 0.000 6 0 0 0.000 0.000
32 amenity = marketplace 21 0 0 0.000 0.000 20 0 0 0.000 0.000
33 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
34 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
35 landuse = * 72 0 0 0.000 0.000 66 0 0 0.000 0.000
36 # natural 198 0 0 0.000 0.000 32 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
40 leisure = nature_reserve 9 0 0 0.000 0.000 6 0 0 0.000 0.000
41 boundary = * 171 0 0 0.000 0.000 15 0 0 0.000 0.000
42 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
43 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
44 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
55 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
56 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
57 # highway 350 0 0 0.000 0.000 14 0 0 0.000 0.000
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
70 bridge = * 243 0 0 0.000 0.000 3 0 0 0.000 0.000
71 # public_transport 11513 1280 1294 0.111 0.112 166 5 4 0.030 0.024
72 highway = bus_stop 4823 637 646 0.132 0.134 69 2 3 0.029 0.043
73 type = route 96 0 0 0.000 0.000 6 0 0 0.000 0.000
74 type = route_master 442 11 8 0.025 0.018 27 2 1 0.074 0.037
75 type = disused:route 15 0 0 0.000 0.000 3 0 0 0.000 0.000
76 type = public_transport 531 1 1 0.002 0.002 7 1 1 0.143 0.143
77 building = train_station 29 0 0 0.000 0.000 8 0 0 0.000 0.000
78 building = transportation 7 0 0 0.000 0.000 5 0 0 0.000 0.000
79 public_transport = * 9018 1266 1286 0.140 0.143 96 3 4 0.031 0.042
80 route = * 977 3 0 0.003 0.000 50 2 0 0.040 0.000
81 route_master = * 451 11 8 0.024 0.018 28 2 1 0.071 0.036
82 railway = * 1052 0 0 0.000 0.000 21 0 0 0.000 0.000
83 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
84 # industrial 515 3 2 0.006 0.004 279 2 1 0.007 0.004
85 landuse = industrial 316 3 2 0.009 0.006 194 2 1 0.010 0.005
86 building = industrial 99 0 0 0.000 0.000 76 0 0 0.000 0.000
87 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
88 industrial = * 147 0 0 0.000 0.000 74 0 0 0.000 0.000
89 # infrastructure 4322 497 536 0.115 0.124 584 16 19 0.027 0.033
90 amenity = fuel 1011 5 6 0.005 0.006 74 3 4 0.041 0.054
91 building = service 950 318 351 0.335 0.369 80 8 9 0.100 0.113
92 barrier = * 732 2 6 0.003 0.008 164 1 1 0.006 0.006
93 power = * 2453 406 441 0.166 0.180 176 10 10 0.057 0.057
94 substation = * 1755 469 498 0.267 0.284 98 12 13 0.122 0.133
95 pipeline = * 132 87 89 0.659 0.674 17 4 5 0.235 0.294
96 man_made = * 530 0 1 0.000 0.002 225 0 1 0.000 0.004
97 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
98 # religion 16 1 0 0.062 0.000 14 1 0 0.071 0.000
99 amenity = place_of_worship 5 1 0 0.200 0.000 5 1 0 0.200 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
104 religion = * 16 1 0 0.062 0.000 14 1 0 0.071 0.000
105 # education 306 2 2 0.007 0.007 181 2 2 0.011 0.011
106 landuse = education 8 1 1 0.125 0.125 8 1 1 0.125 0.125
107 amenity = university 37 0 0 0.000 0.000 18 0 0 0.000 0.000
108 amenity = college 21 2 2 0.095 0.095 15 2 2 0.133 0.133
109 amenity = school 42 0 0 0.000 0.000 34 0 0 0.000 0.000
110 amenity = kindergarten 24 0 0 0.000 0.000 21 0 0 0.000 0.000
111 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
112 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
113 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
114 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
115 building = dormitory 129 0 0 0.000 0.000 93 0 0 0.000 0.000
116 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
117 # healthcare 2805 3 4 0.001 0.001 581 3 4 0.005 0.007
118 amenity = hospital 46 0 0 0.000 0.000 37 0 0 0.000 0.000
119 amenity = pharmacy 1616 3 3 0.002 0.002 346 3 3 0.009 0.009
120 amenity = clinic 80 0 1 0.000 0.013 57 0 1 0.000 0.018
121 amenity = doctors 55 0 0 0.000 0.000 38 0 0 0.000 0.000
122 amenity = dentist 48 0 0 0.000 0.000 47 0 0 0.000 0.000
123 building = hospital 23 0 0 0.000 0.000 14 0 0 0.000 0.000
124 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
125 emergency = * 943 0 0 0.000 0.000 71 0 0 0.000 0.000
126 healthcare = * 1069 1 1 0.001 0.001 344 1 1 0.003 0.003
127 # government 968 407 405 0.420 0.418 187 8 6 0.043 0.032
128 amenity = post_office 763 402 402 0.527 0.527 25 3 3 0.120 0.120
129 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
130 amenity = library 45 2 1 0.044 0.022 38 2 1 0.053 0.026
131 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
132 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
133 office = government 66 3 2 0.045 0.030 58 3 2 0.052 0.034
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 29 1 1 0.034 0.034 26 1 1 0.038 0.038
136 landuse = military 2 0 0 0.000 0.000 2 0 0 0.000 0.000
137 government = * 38 1 1 0.026 0.026 34 1 1 0.029 0.029
138 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 3587 80 132 0.022 0.037 170 13 15 0.076 0.088
142 amenity = atm 2524 73 125 0.029 0.050 136 11 13 0.081 0.096
143 amenity = bank 1063 7 7 0.007 0.007 81 6 6 0.074 0.074
144 # tourism 745 0 0 0.000 0.000 610 0 0 0.000 0.000
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 732 0 0 0.000 0.000 598 0 0 0.000 0.000
148 historic = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 68 0 0 0.000 0.000 35 0 0 0.000 0.000
152 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
153 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
154 # sport 219 0 0 0.000 0.000 182 0 0 0.000 0.000
155 amenity = sanatorium 12 0 0 0.000 0.000 11 0 0 0.000 0.000
156 leisure = * 207 0 0 0.000 0.000 172 0 0 0.000 0.000
157 sport = * 52 0 0 0.000 0.000 44 0 0 0.000 0.000
158 resort = * 32 0 0 0.000 0.000 30 0 0 0.000 0.000
159 # office 834 2 2 0.002 0.002 314 2 2 0.006 0.006
160 office = * 834 2 2 0.002 0.002 314 2 2 0.006 0.006
161 # amenity 12870 347 380 0.027 0.030 4193 20 20 0.005 0.005
162 amenity = cafe 373 1 1 0.003 0.003 268 1 1 0.004 0.004
163 amenity = fast_food 303 1 1 0.003 0.003 146 1 1 0.007 0.007
164 amenity = community_centre 30 0 0 0.000 0.000 25 0 0 0.000 0.000
165 amenity = restaurant 48 0 0 0.000 0.000 45 0 0 0.000 0.000
166 amenity = bar 37 0 0 0.000 0.000 32 0 0 0.000 0.000
167 shop = convenience 2881 5 4 0.002 0.001 657 4 3 0.006 0.005
168 shop = clothes 413 0 0 0.000 0.000 148 0 0 0.000 0.000
169 shop = car_repair 234 1 2 0.004 0.009 221 1 2 0.005 0.009
170 shop = hairdresser 135 0 0 0.000 0.000 118 0 0 0.000 0.000
171 shop = chemist 601 0 0 0.000 0.000 38 0 0 0.000 0.000
172 shop = supermarket 592 0 0 0.000 0.000 85 0 0 0.000 0.000
173 shop = car_parts 322 0 0 0.000 0.000 152 0 0 0.000 0.000
174 shop = furniture 82 0 0 0.000 0.000 72 0 0 0.000 0.000
175 shop = hardware 70 0 0 0.000 0.000 68 0 0 0.000 0.000
176 shop = kiosk 104 14 15 0.135 0.144 32 4 4 0.125 0.125
177 shop = doityourself 112 0 0 0.000 0.000 102 0 0 0.000 0.000
178 shop = pet 305 0 0 0.000 0.000 59 0 0 0.000 0.000
179 shop = florist 98 0 0 0.000 0.000 51 0 0 0.000 0.000
180 shop = beauty 68 0 0 0.000 0.000 64 0 0 0.000 0.000
181 shop = mobile_phone 313 0 0 0.000 0.000 41 0 0 0.000 0.000
182 shop = shoes 109 0 0 0.000 0.000 27 0 0 0.000 0.000
183 shop = newsagent 97 12 8 0.124 0.082 17 2 1 0.118 0.059
184 shop = electronics 120 0 0 0.000 0.000 48 0 0 0.000 0.000
185 shop = alcohol 114 0 0 0.000 0.000 53 0 0 0.000 0.000
186 shop = jewelry 280 0 0 0.000 0.000 23 0 0 0.000 0.000
187 shop = mall 76 0 0 0.000 0.000 41 0 0 0.000 0.000
188 shop = butcher 99 1 1 0.010 0.010 70 1 1 0.014 0.014
189 shop = cosmetics 29 0 0 0.000 0.000 25 0 0 0.000 0.000
190 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
191 amenity = * 2534 250 332 0.099 0.131 878 6 8 0.007 0.009
192 shop = * 2306 63 17 0.027 0.007 1056 5 4 0.005 0.004
193 clothes = * 192 0 0 0.000 0.000 57 0 0 0.000 0.000
194 # building 3124 150 148 0.048 0.047 1702 14 14 0.008 0.008
195 building = yes 1880 130 130 0.069 0.069 1128 9 9 0.008 0.008
196 building = retail 716 7 5 0.010 0.007 323 2 2 0.006 0.006
197 building = commercial 43 1 1 0.023 0.023 33 1 1 0.030 0.030
198 building = office 21 1 1 0.048 0.048 21 1 1 0.048 0.048
199 building = house 10 0 0 0.000 0.000 9 0 0 0.000 0.000
200 building = apartments 220 0 0 0.000 0.000 197 0 0 0.000 0.000
201 building = residential 5 0 0 0.000 0.000 5 0 0 0.000 0.000
202 building = construction 14 0 0 0.000 0.000 11 0 0 0.000 0.000
203 building = kiosk 78 0 0 0.000 0.000 23 0 0 0.000 0.000
204 building = * 137 11 11 0.080 0.080 89 4 4 0.045 0.045
205 # other 166 0 0 0.000 0.000 95 0 0 0.000 0.000
206 # TOTAL 38578 2621 2756 0.068 0.071 7219 65 66 0.009 0.009

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 2 0 0 3 0 0 0 0 46 0.039 0.000 0.000 0.059 0.000 0.000 0.000 0.000 0.902
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 2 0 0 2 0 0 0 0 39 0.047 0.000 0.000 0.047 0.000 0.000 0.000 0.000 0.907
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # industrial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # infrastructure 2 0 0 19 30 0 0 0 876 0.002 0.000 0.000 0.020 0.032 0.000 0.000 0.000 0.945
90 amenity = fuel 2 0 0 19 30 0 0 0 875 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
91 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 # healthcare 0 0 0 64 0 0 0 0 90 0.000 0.000 0.000 0.416 0.000 0.000 0.000 0.000 0.584
118 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = pharmacy 0 0 0 64 0 0 0 0 70 0.000 0.000 0.000 0.478 0.000 0.000 0.000 0.000 0.522
120 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = doctors 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 healthcare = * 0 0 0 64 0 0 0 0 57 0.000 0.000 0.000 0.529 0.000 0.000 0.000 0.000 0.471
127 # government 0 166 0 2 0 0 0 0 19 0.000 0.888 0.000 0.011 0.000 0.000 0.000 0.000 0.102
128 amenity = post_office 0 166 0 0 0 0 0 0 18 0.000 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.098
129 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
136 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
138 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 543 1 2 292 8 1 0 0 588 0.378 0.001 0.001 0.203 0.006 0.001 0.000 0.000 0.410
142 amenity = atm 287 0 1 157 2 1 0 0 186 0.453 0.000 0.002 0.248 0.003 0.002 0.000 0.000 0.293
143 amenity = bank 256 1 1 135 6 0 0 0 402 0.320 0.001 0.001 0.169 0.007 0.000 0.000 0.000 0.502
144 # tourism 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 # sport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 # office 1 0 0 124 0 0 0 0 46 0.006 0.000 0.000 0.725 0.000 0.000 0.000 0.000 0.269
160 office = * 1 0 0 124 0 0 0 0 46 0.006 0.000 0.000 0.725 0.000 0.000 0.000 0.000 0.269
161 # amenity 4 0 11 274 134 0 0 8 2130 0.002 0.000 0.004 0.107 0.052 0.000 0.000 0.003 0.832
162 amenity = cafe 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = fast_food 0 0 0 0 78 0 0 0 172 0.000 0.000 0.000 0.000 0.312 0.000 0.000 0.000 0.688
164 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = convenience 0 0 0 6 20 0 0 6 1003 0.000 0.000 0.000 0.006 0.019 0.000 0.000 0.006 0.969
168 shop = clothes 0 0 11 1 1 0 0 0 5 0.000 0.000 0.611 0.056 0.056 0.000 0.000 0.000 0.278
169 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = chemist 0 0 0 255 0 0 0 0 3 0.000 0.000 0.000 0.988 0.000 0.000 0.000 0.000 0.012
172 shop = supermarket 0 0 0 0 24 0 0 2 137 0.000 0.000 0.000 0.000 0.147 0.000 0.000 0.012 0.840
173 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = furniture 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
177 shop = doityourself 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = shoes 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = newsagent 0 0 0 0 0 0 0 0 109 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = alcohol 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 amenity = * 4 0 0 2 1 0 0 0 233 0.017 0.000 0.000 0.008 0.004 0.000 0.000 0.000 0.971
192 shop = * 0 0 0 5 7 0 0 0 305 0.000 0.000 0.000 0.016 0.022 0.000 0.000 0.000 0.962
193 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
194 # building 33 58 0 61 38 0 0 4 506 0.047 0.083 0.000 0.087 0.054 0.000 0.000 0.006 0.723
195 building = yes 32 53 0 49 27 0 0 3 317 0.067 0.110 0.000 0.102 0.056 0.000 0.000 0.006 0.659
196 building = retail 0 1 0 3 10 0 0 0 116 0.000 0.008 0.000 0.023 0.077 0.000 0.000 0.000 0.892
197 building = commercial 0 1 0 3 0 0 0 1 7 0.000 0.083 0.000 0.250 0.000 0.000 0.000 0.083 0.583
198 building = office 0 0 0 5 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
199 building = house 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
204 building = * 0 2 0 0 1 0 0 0 53 0.000 0.036 0.000 0.000 0.018 0.000 0.000 0.000 0.946
205 # other 1 0 0 0 3 0 0 0 10 0.071 0.000 0.000 0.000 0.214 0.000 0.000 0.000 0.714
206 # TOTAL 550 167 13 756 171 1 0 8 3407 0.108 0.033 0.003 0.149 0.034 0.000 0.000 0.002 0.672

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 51 5 5 0.098 0.098 6 3 3 0.500 0.500
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 43 4 4 0.093 0.093 6 3 3 0.500 0.500
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 8 1 1 0.125 0.125 1 1 1 1.000 1.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # industrial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
85 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
86 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # infrastructure 927 21 51 0.023 0.055 23 3 4 0.130 0.174
90 amenity = fuel 926 21 51 0.023 0.055 22 3 4 0.136 0.182
91 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
93 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
97 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
99 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
105 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 # healthcare 154 64 64 0.416 0.416 27 2 2 0.074 0.074
118 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = pharmacy 134 64 64 0.478 0.478 23 2 2 0.087 0.087
120 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = doctors 9 0 0 0.000 0.000 2 0 0 0.000 0.000
122 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 healthcare = * 121 64 64 0.529 0.529 25 2 2 0.080 0.080
127 # government 187 168 168 0.898 0.898 6 2 2 0.333 0.333
128 amenity = post_office 184 166 166 0.902 0.902 4 1 1 0.250 0.250
129 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
130 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 2 2 2 1.000 1.000 2 2 2 1.000 1.000
136 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
138 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 1435 839 845 0.585 0.589 43 24 23 0.558 0.535
142 amenity = atm 634 446 447 0.703 0.705 32 18 17 0.562 0.531
143 amenity = bank 801 393 398 0.491 0.497 32 23 23 0.719 0.719
144 # tourism 10 0 0 0.000 0.000 8 0 0 0.000 0.000
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 10 0 0 0.000 0.000 8 0 0 0.000 0.000
148 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 # sport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
155 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
157 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 # office 171 125 125 0.731 0.731 16 3 3 0.188 0.188
160 office = * 171 125 125 0.731 0.731 16 3 3 0.188 0.188
161 # amenity 2561 289 420 0.113 0.164 164 9 19 0.055 0.116
162 amenity = cafe 7 0 0 0.000 0.000 4 0 0 0.000 0.000
163 amenity = fast_food 250 0 78 0.000 0.312 16 0 8 0.000 0.500
164 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
166 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = convenience 1035 6 32 0.006 0.031 26 1 3 0.038 0.115
168 shop = clothes 18 12 2 0.667 0.111 6 2 1 0.333 0.167
169 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
170 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = chemist 258 255 255 0.988 0.988 3 3 2 1.000 0.667
172 shop = supermarket 163 0 26 0.000 0.160 14 0 1 0.000 0.071
173 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
174 shop = furniture 13 0 0 0.000 0.000 9 0 0 0.000 0.000
175 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
177 shop = doityourself 6 0 0 0.000 0.000 6 0 0 0.000 0.000
178 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
179 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
180 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = mobile_phone 104 0 0 0.000 0.000 5 0 0 0.000 0.000
182 shop = shoes 2 0 0 0.000 0.000 2 0 0 0.000 0.000
183 shop = newsagent 109 0 0 0.000 0.000 6 0 0 0.000 0.000
184 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
185 shop = alcohol 2 0 0 0.000 0.000 2 0 0 0.000 0.000
186 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
189 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
190 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 amenity = * 240 6 7 0.025 0.029 24 4 5 0.167 0.208
192 shop = * 317 5 12 0.016 0.038 49 1 2 0.020 0.041
193 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
194 # building 700 152 194 0.217 0.277 69 14 18 0.203 0.261
195 building = yes 481 134 164 0.279 0.341 54 14 18 0.259 0.333
196 building = retail 130 4 14 0.031 0.108 31 3 6 0.097 0.194
197 building = commercial 12 4 5 0.333 0.417 8 3 4 0.375 0.500
198 building = office 5 5 5 1.000 1.000 3 3 3 1.000 1.000
199 building = house 1 1 1 1.000 1.000 1 1 1 1.000 1.000
200 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 14 1 1 0.071 0.071 6 1 1 0.167 0.167
204 building = * 56 2 3 0.036 0.054 9 1 2 0.111 0.222
205 # other 14 1 4 0.071 0.286 8 1 4 0.125 0.500
206 # TOTAL 5073 1487 1653 0.293 0.326 258 37 46 0.143 0.178

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 # highway 0 0 0 0 0 0 0 0 233 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 bridge = * 0 0 0 0 0 0 0 0 227 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 # public_transport 0 0 0 4 1 0 9 0 1508 0.000 0.000 0.000 0.003 0.001 0.000 0.006 0.000 0.991
72 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 0 0 0 0 0 0 0 0 390 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 route = * 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
81 route_master = * 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
82 railway = * 0 0 0 4 0 0 0 0 997 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
83 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # infrastructure 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = atm 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 # amenity 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 amenity = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 building = yes 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 # TOTAL 0 0 0 4 1 0 9 0 1558 0.000 0.000 0.000 0.003 0.001 0.000 0.006 0.000 0.991

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 # highway 233 0 0 0.000 0.000 7 0 0 0.000 0.000
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
70 bridge = * 227 0 0 0.000 0.000 5 0 0 0.000 0.000
71 # public_transport 1522 13 5 0.009 0.003 66 1 2 0.015 0.030
72 highway = bus_stop 392 0 0 0.000 0.000 46 0 0 0.000 0.000
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 9 3 0 0.333 0.000 4 1 0 0.250 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 390 0 0 0.000 0.000 46 0 0 0.000 0.000
80 route = * 26 6 1 0.231 0.038 9 1 1 0.111 0.111
81 route_master = * 9 3 0 0.333 0.000 4 1 0 0.250 0.000
82 railway = * 1001 4 4 0.004 0.004 12 1 1 0.083 0.083
83 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # infrastructure 16 0 0 0.000 0.000 4 0 0 0.000 0.000
90 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
98 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 39 0 0 0.000 0.000 15 0 0 0.000 0.000
142 amenity = atm 39 0 0 0.000 0.000 15 0 0 0.000 0.000
143 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 # amenity 19 0 0 0.000 0.000 4 0 0 0.000 0.000
162 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 amenity = * 16 0 0 0.000 0.000 3 0 0 0.000 0.000
192 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
193 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
195 building = yes 1 0 0 0.000 0.000 1 0 0 0.000 0.000
196 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
206 # TOTAL 1572 13 5 0.008 0.003 84 1 2 0.012 0.024

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
10 place = hamlet 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 # allotments 0 0 0 0 1 0 0 0 11 0.000 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.917
16 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
18 allotments = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 # suburb 0 1 2 10 6 1 8 0 174 0.000 0.005 0.010 0.050 0.030 0.005 0.040 0.000 0.861
23 landuse = cemetery 0 1 1 6 4 0 5 0 29 0.000 0.022 0.022 0.130 0.087 0.000 0.109 0.000 0.630
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
26 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
28 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 1 2 0 2 0 62 0.000 0.000 0.000 0.015 0.030 0.000 0.030 0.000 0.925
31 leisure = garden 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 landuse = * 0 0 1 2 0 1 0 0 29 0.000 0.000 0.030 0.061 0.000 0.030 0.000 0.000 0.879
36 # natural 0 0 0 2 3 1 0 1 183 0.000 0.000 0.000 0.011 0.016 0.005 0.000 0.005 0.963
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 boundary = * 0 0 0 0 0 0 0 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.909
42 natural = * 0 0 0 2 3 1 0 0 156 0.000 0.000 0.000 0.012 0.019 0.006 0.000 0.000 0.963
43 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
44 # water 0 0 0 6 0 0 0 0 171 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 waterway = river 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 natural = spring 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 tunnel = * 0 0 0 6 0 0 0 0 16 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
55 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 water = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 # highway 0 0 0 65 0 0 1 1 6061 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 18 0 0 0 0 626 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
60 highway = primary 0 0 0 20 0 0 0 0 194 0.000 0.000 0.000 0.093 0.000 0.000 0.000 0.000 0.907
61 highway = secondary 0 0 0 0 0 0 1 0 311 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
62 highway = tertiary 0 0 0 5 0 0 0 0 4037 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
63 highway = unclassified 0 0 0 1 0 0 0 0 145 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
64 highway = residential 0 0 0 0 0 0 0 0 124 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
65 highway = service 0 0 0 6 0 0 0 0 111 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.000 0.949
66 highway = track 0 0 0 11 0 0 0 1 234 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.004 0.951
67 type = associatedStreet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 4 0 0 0 0 272 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
70 bridge = * 0 0 0 3 0 0 0 0 496 0.000 0.000 0.000 0.006 0.000 0.000 0.000 0.000 0.994
71 # public_transport 0 0 0 6 2 0 0 0 206 0.000 0.000 0.000 0.028 0.009 0.000 0.000 0.000 0.963
72 highway = bus_stop 0 0 0 0 1 0 0 0 103 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 1 1 0 0 0 9 0.000 0.000 0.000 0.091 0.091 0.000 0.000 0.000 0.818
78 building = transportation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 public_transport = * 0 0 0 0 1 0 0 0 115 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
80 route = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 4 0 0 0 0 40 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.000 0.909
83 aeroway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 # industrial 0 0 0 3 1 0 0 0 205 0.000 0.000 0.000 0.014 0.005 0.000 0.000 0.000 0.981
85 landuse = industrial 0 0 0 3 0 0 0 0 58 0.000 0.000 0.000 0.049 0.000 0.000 0.000 0.000 0.951
86 building = industrial 0 0 0 0 1 0 0 0 59 0.000 0.000 0.000 0.000 0.017 0.000 0.000 0.000 0.983
87 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 industrial = * 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 # infrastructure 6 0 0 13 38 1 2 3 626 0.009 0.000 0.000 0.019 0.055 0.001 0.003 0.004 0.909
90 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 building = service 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 barrier = * 6 0 0 3 1 1 1 0 109 0.050 0.000 0.000 0.025 0.008 0.008 0.008 0.000 0.901
93 power = * 0 0 0 0 0 0 0 0 177 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 substation = * 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 pipeline = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 man_made = * 0 0 0 4 37 0 1 3 260 0.000 0.000 0.000 0.013 0.121 0.000 0.003 0.010 0.852
97 embankment = * 0 0 0 6 0 0 0 0 25 0.000 0.000 0.000 0.194 0.000 0.000 0.000 0.000 0.806
98 # religion 0 3 1 8 250 0 5 6 86 0.000 0.008 0.003 0.022 0.696 0.000 0.014 0.017 0.240
99 amenity = place_of_worship 0 2 0 0 235 0 1 5 58 0.000 0.007 0.000 0.000 0.781 0.000 0.003 0.017 0.193
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 1 0 0 147 0 0 5 35 0.000 0.005 0.000 0.000 0.782 0.000 0.000 0.027 0.186
102 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 1 10 0 1 0 10 0.000 0.000 0.000 0.045 0.455 0.000 0.045 0.000 0.455
104 religion = * 0 3 1 7 248 0 5 6 84 0.000 0.008 0.003 0.020 0.701 0.000 0.014 0.017 0.237
105 # education 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = university 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = school 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 # healthcare 0 0 0 0 0 0 2 0 1517 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
118 amenity = hospital 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 amenity = pharmacy 0 0 0 0 0 0 1 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
120 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 healthcare = * 0 0 0 0 0 0 0 0 102 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 # government 0 0 0 1 4 0 0 0 121 0.000 0.000 0.000 0.008 0.032 0.000 0.000 0.000 0.960
128 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
129 amenity = police 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
131 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = cinema 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 office = government 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 office = diplomatic 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 building = public 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 landuse = military 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 government = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 military = * 0 0 0 0 3 0 0 0 39 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
139 embassy = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 diplomatic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 # bank 0 0 0 1 1 0 0 0 91 0.000 0.000 0.000 0.011 0.011 0.000 0.000 0.000 0.978
142 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
143 amenity = bank 0 0 0 0 1 0 0 0 79 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.988
144 # tourism 0 0 2 19 343 2 9 11 787 0.000 0.000 0.002 0.016 0.292 0.002 0.008 0.009 0.671
145 building = bunker 0 0 0 0 2 0 0 0 5 0.000 0.000 0.000 0.000 0.286 0.000 0.000 0.000 0.714
146 building = ruins 0 0 1 0 5 0 0 0 17 0.000 0.000 0.043 0.000 0.217 0.000 0.000 0.000 0.739
147 tourism = * 0 0 0 6 283 0 4 8 464 0.000 0.000 0.000 0.008 0.370 0.000 0.005 0.010 0.607
148 historic = * 0 0 1 16 159 2 6 7 372 0.000 0.000 0.002 0.028 0.282 0.004 0.011 0.012 0.661
149 memorial = * 0 0 0 3 6 0 1 1 139 0.000 0.000 0.000 0.020 0.040 0.000 0.007 0.007 0.927
150 ruins = * 0 0 0 1 8 0 0 1 21 0.000 0.000 0.000 0.032 0.258 0.000 0.000 0.032 0.677
151 information = * 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 attraction = * 0 0 0 0 0 0 0 1 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.056 0.944
153 artwork_type = * 0 0 0 0 1 0 0 0 34 0.000 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.971
154 # sport 0 1 0 1 2 1 0 0 179 0.000 0.005 0.000 0.005 0.011 0.005 0.000 0.000 0.973
155 amenity = sanatorium 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 leisure = * 0 1 0 1 2 1 0 0 172 0.000 0.006 0.000 0.006 0.011 0.006 0.000 0.000 0.972
157 sport = * 0 1 0 1 2 1 0 0 75 0.000 0.013 0.000 0.013 0.025 0.013 0.000 0.000 0.938
158 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 # office 0 0 0 0 1 0 0 0 289 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
160 office = * 0 0 0 0 1 0 0 0 289 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
161 # amenity 11 0 1 570 10 6 5 1 2351 0.004 0.000 0.000 0.193 0.003 0.002 0.002 0.000 0.796
162 amenity = cafe 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = fast_food 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 amenity = bar 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = convenience 0 0 0 0 0 0 0 0 164 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = clothes 0 0 0 0 0 0 0 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = car_repair 0 0 0 557 2 6 1 0 90 0.000 0.000 0.000 0.849 0.003 0.009 0.002 0.000 0.137
170 shop = hairdresser 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
171 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = supermarket 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = car_parts 0 0 0 0 0 0 0 0 134 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = furniture 0 0 0 0 2 0 0 0 34 0.000 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.944
175 shop = hardware 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = doityourself 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = pet 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = florist 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = beauty 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = electronics 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = jewelry 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 shop = mall 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
188 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 amenity = * 11 0 1 8 4 0 2 1 398 0.026 0.000 0.002 0.019 0.009 0.000 0.005 0.002 0.936
192 shop = * 0 0 0 4 1 0 2 0 738 0.000 0.000 0.000 0.005 0.001 0.000 0.003 0.000 0.991
193 clothes = * 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 # building 0 1 0 35 91 0 3 1 1348 0.000 0.001 0.000 0.024 0.062 0.000 0.002 0.001 0.911
195 building = yes 0 1 0 9 82 0 2 0 960 0.000 0.001 0.000 0.009 0.078 0.000 0.002 0.000 0.911
196 building = retail 0 0 0 0 1 0 0 0 93 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
197 building = commercial 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 building = office 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 building = house 0 0 0 0 2 0 0 0 42 0.000 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.955
200 building = apartments 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 building = residential 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 building = construction 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = kiosk 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 building = * 0 0 0 26 6 0 1 1 136 0.000 0.000 0.000 0.153 0.035 0.000 0.006 0.006 0.800
205 # other 0 0 0 0 0 0 0 0 211 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 # TOTAL 11 4 5 695 463 11 23 15 13830 0.001 0.000 0.000 0.046 0.031 0.001 0.002 0.001 0.919

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 0 0 0.000 0.000 1 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 28 0 0 0.000 0.000 17 0 0 0.000 0.000
7 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
10 place = hamlet 12 0 0 0.000 0.000 9 0 0 0.000 0.000
11 place = isolated_dwelling 1 0 0 0.000 0.000 1 0 0 0.000 0.000
12 boundary = administrative 4 0 0 0.000 0.000 4 0 0 0.000 0.000
13 traffic_sign = city_limit 11 0 0 0.000 0.000 3 0 0 0.000 0.000
14 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
15 # allotments 12 0 1 0.000 0.083 9 0 1 0.000 0.111
16 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
17 landuse = allotments 7 0 1 0.000 0.143 6 0 1 0.000 0.167
18 allotments = * 6 0 0 0.000 0.000 4 0 0 0.000 0.000
19 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
20 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
21 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
22 # suburb 202 22 18 0.109 0.089 194 19 16 0.098 0.082
23 landuse = cemetery 46 13 11 0.283 0.239 41 10 9 0.244 0.220
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 8 1 1 0.125 0.125 8 1 1 0.125 0.125
26 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 12 1 0 0.083 0.000 10 1 0 0.100 0.000
28 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
29 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
30 leisure = park 67 3 3 0.045 0.045 67 3 3 0.045 0.045
31 leisure = garden 5 0 0 0.000 0.000 5 0 0 0.000 0.000
32 amenity = marketplace 4 0 0 0.000 0.000 4 0 0 0.000 0.000
33 place = * 7 0 0 0.000 0.000 7 0 0 0.000 0.000
34 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
35 landuse = * 33 4 3 0.121 0.091 32 4 3 0.125 0.094
36 # natural 190 3 7 0.016 0.037 142 3 6 0.021 0.042
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
40 leisure = nature_reserve 6 0 0 0.000 0.000 6 0 0 0.000 0.000
41 boundary = * 11 0 1 0.000 0.091 10 0 1 0.000 0.100
42 natural = * 162 3 6 0.019 0.037 117 3 5 0.026 0.043
43 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
44 # water 177 6 6 0.034 0.034 124 3 3 0.024 0.024
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
48 waterway = river 29 0 0 0.000 0.000 23 0 0 0.000 0.000
49 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
50 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 98 0 0 0.000 0.000 65 0 0 0.000 0.000
53 natural = spring 13 0 0 0.000 0.000 13 0 0 0.000 0.000
54 tunnel = * 22 6 6 0.273 0.273 15 3 3 0.200 0.200
55 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
56 water = * 90 0 0 0.000 0.000 60 0 0 0.000 0.000
57 # highway 6128 66 66 0.011 0.011 1631 17 18 0.010 0.011
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 644 18 18 0.028 0.028 11 3 3 0.273 0.273
60 highway = primary 214 20 20 0.093 0.093 31 1 1 0.032 0.032
61 highway = secondary 312 1 0 0.003 0.000 46 1 0 0.022 0.000
62 highway = tertiary 4042 5 5 0.001 0.001 1130 2 2 0.002 0.002
63 highway = unclassified 146 1 1 0.007 0.007 102 1 1 0.010 0.010
64 highway = residential 124 0 0 0.000 0.000 94 0 0 0.000 0.000
65 highway = service 117 6 6 0.051 0.051 71 3 3 0.042 0.042
66 highway = track 246 11 12 0.045 0.049 156 3 5 0.019 0.032
67 type = associatedStreet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 276 4 4 0.014 0.014 163 4 4 0.025 0.025
70 bridge = * 499 3 3 0.006 0.006 337 3 3 0.009 0.009
71 # public_transport 214 6 8 0.028 0.037 175 3 5 0.017 0.029
72 highway = bus_stop 104 0 1 0.000 0.010 102 0 1 0.000 0.010
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 11 1 2 0.091 0.182 8 1 2 0.125 0.250
78 building = transportation 3 0 0 0.000 0.000 3 0 0 0.000 0.000
79 public_transport = * 116 0 1 0.000 0.009 108 0 1 0.000 0.009
80 route = * 33 1 1 0.030 0.030 28 1 1 0.036 0.036
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 44 4 4 0.091 0.091 20 1 1 0.050 0.050
83 aeroway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
84 # industrial 209 3 4 0.014 0.019 124 3 4 0.024 0.032
85 landuse = industrial 61 3 3 0.049 0.049 57 3 3 0.053 0.053
86 building = industrial 60 0 1 0.000 0.017 49 0 1 0.000 0.020
87 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
88 industrial = * 82 0 0 0.000 0.000 17 0 0 0.000 0.000
89 # infrastructure 689 22 61 0.032 0.089 425 11 26 0.026 0.061
90 amenity = fuel 22 0 0 0.000 0.000 20 0 0 0.000 0.000
91 building = service 66 0 0 0.000 0.000 57 0 0 0.000 0.000
92 barrier = * 121 11 11 0.091 0.091 90 5 6 0.056 0.067
93 power = * 177 0 0 0.000 0.000 92 0 0 0.000 0.000
94 substation = * 25 0 0 0.000 0.000 24 0 0 0.000 0.000
95 pipeline = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
96 man_made = * 305 5 44 0.016 0.144 176 4 18 0.023 0.102
97 embankment = * 31 6 6 0.194 0.194 17 2 2 0.118 0.118
98 # religion 359 17 267 0.047 0.744 324 14 236 0.043 0.728
99 amenity = place_of_worship 301 3 242 0.010 0.804 279 3 220 0.011 0.789
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 188 1 153 0.005 0.814 183 1 147 0.005 0.803
102 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
103 building = chapel 22 2 11 0.091 0.500 22 2 11 0.091 0.500
104 religion = * 354 16 264 0.045 0.746 319 13 233 0.041 0.730
105 # education 89 0 0 0.000 0.000 78 0 0 0.000 0.000
106 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
107 amenity = university 8 0 0 0.000 0.000 8 0 0 0.000 0.000
108 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
109 amenity = school 9 0 0 0.000 0.000 9 0 0 0.000 0.000
110 amenity = kindergarten 11 0 0 0.000 0.000 11 0 0 0.000 0.000
111 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
112 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
113 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
114 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
115 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
116 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
117 # healthcare 1519 2 0 0.001 0.000 486 2 0 0.004 0.000
118 amenity = hospital 8 0 0 0.000 0.000 8 0 0 0.000 0.000
119 amenity = pharmacy 157 1 0 0.006 0.000 59 1 0 0.017 0.000
120 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
121 amenity = doctors 8 0 0 0.000 0.000 8 0 0 0.000 0.000
122 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
123 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 1290 0 0 0.000 0.000 362 0 0 0.000 0.000
126 healthcare = * 102 0 0 0.000 0.000 81 0 0 0.000 0.000
127 # government 126 1 5 0.008 0.040 112 1 4 0.009 0.036
128 amenity = post_office 22 1 1 0.045 0.045 22 1 1 0.045 0.045
129 amenity = police 7 0 0 0.000 0.000 7 0 0 0.000 0.000
130 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
131 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
132 amenity = cinema 1 0 0 0.000 0.000 1 0 0 0.000 0.000
133 office = government 26 0 0 0.000 0.000 26 0 0 0.000 0.000
134 office = diplomatic 1 0 0 0.000 0.000 1 0 0 0.000 0.000
135 building = public 9 0 0 0.000 0.000 9 0 0 0.000 0.000
136 landuse = military 17 0 0 0.000 0.000 16 0 0 0.000 0.000
137 government = * 16 0 0 0.000 0.000 16 0 0 0.000 0.000
138 military = * 42 0 3 0.000 0.071 30 0 2 0.000 0.067
139 embassy = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
140 diplomatic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
141 # bank 93 1 2 0.011 0.022 84 1 2 0.012 0.024
142 amenity = atm 13 1 1 0.077 0.077 13 1 1 0.077 0.077
143 amenity = bank 80 0 1 0.000 0.013 71 0 1 0.000 0.014
144 # tourism 1173 32 375 0.027 0.320 987 30 295 0.030 0.299
145 building = bunker 7 0 2 0.000 0.286 6 0 2 0.000 0.333
146 building = ruins 23 1 5 0.043 0.217 18 1 5 0.056 0.278
147 tourism = * 765 10 297 0.013 0.388 624 10 243 0.016 0.389
148 historic = * 563 25 184 0.044 0.327 491 23 143 0.047 0.291
149 memorial = * 150 4 10 0.027 0.067 139 4 8 0.029 0.058
150 ruins = * 31 1 10 0.032 0.323 28 1 9 0.036 0.321
151 information = * 54 0 0 0.000 0.000 43 0 0 0.000 0.000
152 attraction = * 18 0 1 0.000 0.056 16 0 1 0.000 0.062
153 artwork_type = * 35 0 1 0.000 0.029 34 0 1 0.000 0.029
154 # sport 184 3 5 0.016 0.027 167 2 4 0.012 0.024
155 amenity = sanatorium 2 0 0 0.000 0.000 2 0 0 0.000 0.000
156 leisure = * 177 3 5 0.017 0.028 160 2 4 0.013 0.025
157 sport = * 80 3 5 0.037 0.062 71 2 4 0.028 0.056
158 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
159 # office 290 0 1 0.000 0.003 256 0 1 0.000 0.004
160 office = * 290 0 1 0.000 0.003 256 0 1 0.000 0.004
161 # amenity 2955 593 598 0.201 0.202 1646 19 33 0.012 0.020
162 amenity = cafe 66 0 0 0.000 0.000 60 0 0 0.000 0.000
163 amenity = fast_food 42 0 0 0.000 0.000 36 0 0 0.000 0.000
164 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
165 amenity = restaurant 4 0 0 0.000 0.000 4 0 0 0.000 0.000
166 amenity = bar 19 0 0 0.000 0.000 18 0 0 0.000 0.000
167 shop = convenience 164 0 0 0.000 0.000 119 0 0 0.000 0.000
168 shop = clothes 156 0 0 0.000 0.000 63 0 0 0.000 0.000
169 shop = car_repair 656 564 565 0.860 0.861 106 7 16 0.066 0.151
170 shop = hairdresser 37 1 1 0.027 0.027 35 1 1 0.029 0.029
171 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
172 shop = supermarket 66 0 0 0.000 0.000 36 0 0 0.000 0.000
173 shop = car_parts 134 0 0 0.000 0.000 49 0 0 0.000 0.000
174 shop = furniture 36 0 2 0.000 0.056 35 0 2 0.000 0.057
175 shop = hardware 25 0 0 0.000 0.000 25 0 0 0.000 0.000
176 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
177 shop = doityourself 53 0 0 0.000 0.000 50 0 0 0.000 0.000
178 shop = pet 22 0 0 0.000 0.000 20 0 0 0.000 0.000
179 shop = florist 24 0 0 0.000 0.000 21 0 0 0.000 0.000
180 shop = beauty 39 0 0 0.000 0.000 37 0 0 0.000 0.000
181 shop = mobile_phone 29 0 0 0.000 0.000 22 0 0 0.000 0.000
182 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
183 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
184 shop = electronics 27 0 0 0.000 0.000 13 0 0 0.000 0.000
185 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
186 shop = jewelry 71 0 0 0.000 0.000 6 0 0 0.000 0.000
187 shop = mall 8 0 1 0.000 0.125 8 0 1 0.000 0.125
188 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
189 shop = cosmetics 14 0 0 0.000 0.000 12 0 0 0.000 0.000
190 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
191 amenity = * 425 22 24 0.052 0.056 323 9 12 0.028 0.037
192 shop = * 745 6 5 0.008 0.007 506 3 2 0.006 0.004
193 clothes = * 47 0 0 0.000 0.000 34 0 0 0.000 0.000
194 # building 1479 39 128 0.026 0.087 977 13 84 0.013 0.086
195 building = yes 1054 12 92 0.011 0.087 650 8 73 0.012 0.112
196 building = retail 94 0 1 0.000 0.011 88 0 1 0.000 0.011
197 building = commercial 38 0 0 0.000 0.000 37 0 0 0.000 0.000
198 building = office 6 0 0 0.000 0.000 6 0 0 0.000 0.000
199 building = house 44 0 2 0.000 0.045 41 0 2 0.000 0.049
200 building = apartments 52 0 0 0.000 0.000 41 0 0 0.000 0.000
201 building = residential 7 0 0 0.000 0.000 7 0 0 0.000 0.000
202 building = construction 8 0 0 0.000 0.000 8 0 0 0.000 0.000
203 building = kiosk 6 0 0 0.000 0.000 5 0 0 0.000 0.000
204 building = * 170 27 33 0.159 0.194 121 5 10 0.041 0.083
205 # other 211 0 0 0.000 0.000 191 0 0 0.000 0.000
206 # TOTAL 15057 749 1199 0.050 0.080 7105 95 442 0.013 0.062